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Wikidata:WikiProject Video games

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The WikiProject dedicated to the world of video games!


The goals of this WikiProject is to work and improve all items about video games, adding the necessary missing information (e.g. labels, descriptions, statements), as well as other necessary tasks.

As new games are released each day, the goal will also be to keep up with the new releases of games, to make Wikidata's coverage of video game data as comprehensive as possible.

What’s new[edit]


This section includes useful resources to be used on video game items.


Properties for games[edit]

Core properties[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: the subject is an instance of the object (should be video game)The Legend of Zelda: Ocarina of Time <instance of> video game-
genreP136Itemgenre: genre of a creative work or genre in which an artist worksSinistar: Unleashed <genre> action game-
developerP178Itemvideo game developer and video game developer: the person or organisation that developed this itemThe Legend of Zelda: Ocarina of Time <developer> Nintendo Entertainment Analysis & Development-
publisherP123Itempublisher: name of organisation responsible of the publication of subjectSinistar: Unleashed <publisher> THQ-
platformP400Itemcomputing platform: platform for which a software has been developed or released; en:Template:Infobox software and en:Template:Infobox video gameSinistar: Unleashed <platform> Microsoft Windows-
game modeP404Itemgame mode: available game mode(s) in a video gameThe Legend of Zelda: Ocarina of Time <game mode> single-player video game-
country of originP495Itemcountry of origin: country of origin of this item (creative work, food, phrase, product, etc.)Another World <country of origin> France-
publication dateP577Point in timedate of publication: release/publication dateSpace Invaders <publication date> 1978-

Main properties[edit]

Title ID Data type Description Examples Inverse
part of the seriesP179Itemseries of creative works: the item is part of a series, whose sum constitutes the objectThe Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda-
followsP155Itemfollows: immediately prior item in a series of which the subject is a part [if the subject has replaced the preceding item, e.g. political offices, use "replaces" (P1365)]The Legend of Zelda: Ocarina of Time <follows> The Legend of Zelda: Link's Awakeningfollowed by
followed byP156Itemfollowed by: immediately following item in a series of which the subject is a part [if the subject has been replaced, e.g. political offices, use "replaced by" (P1366)]The Legend of Zelda: Ocarina of Time <followed by> The Legend of Zelda: Majora's Maskfollows
based onP144Itembased on: work used as basisThe Hobbit <based on> The Hobbitderivative work
directorP57Itemdirector: director(s) of film, TV-series, stageplay, video game or similarCrysis 3 <director> Cevat Yerli-
authorP50Itemauthor: main creator(s) of a written work (use on works, not humans)Crysis 3 <author> Steven Hall-
designed byP287Itemdesigner: person(s) in charge of designing an itemMario Bros. <designed by> Gunpei Yokoi-
composerP86Itemcomposer: person(s) who wrote the music [for lyricist, use "lyrics by" (P676)]Lost Odyssey <composer> Nobuo Uematsu-
producerP162Itemfilm producer and record producer: person(s) who produced the film, musical work, theatrical production, etc. (for film, this does not include executive producers, associate producers, etc.) [for production company, use P272, video games - use P178]Ōkami <producer> Atsushi Inaba-
programmerP943Itemprogrammer and software developer: the programmer that wrote the piece of softwareDoom <programmer> John Carmack-
game artistP3080Itemgame artist: game artist(s) that produced art assets for a role-playing games, collectible card games, video game, etc.The Legend of Zelda: Twilight Princess <game artist> Yusuke Nakano-
software engineP408Itemsoftware engine: engine used to develop a software productSystem Shock 2 <software engine> Dark Engine-
distributionP437Itemdistribution method used to release a workSinistar: Unleashed <distribution> Steam-
programming languageP277Itemprogramming language: the programming language(s) in which the software is developedAnother World <programming language> assembly language-
language of work or nameP407Itemlanguage: language of a workSinistar: Unleashed <language of work or name> English-
software version identifierP348Stringsoftware version: up to date stable version of the softwareMozilla Firefox <software version identifier> 19.0.2-
logo imageP154Commons media filelogo: graphic mark or emblem commonly used by commercial enterprises, organizations (only for images on Commons)Apple <logo image> Apple logo black.svg-
imageP18Commons media fileillustration: a relevant illustration (only for images on Commons)Hal Koerner <image> HalKoerner2009.jpg-
review scoreP444Stringreview score received by a creative workSinistar <review score> 80/100-
review score byP447Itemthe issuer of a review score (also known as the reviewer), should be used as a qualifier of P444-
licenseP275Itemlicense: license under which this copyrighted work is releasedNetHack <license> Nethack General Public License-
official websiteP856URLofficial website and home page: URL of the official homepage of an item (current or former) [if the homepage changes, add an additional statement with preferred rank. Do not remove the former URL]NetHack <official website>
award receivedP166Itemaward and category of award: award or recognition received by a person, organisation or creative workWitch It <award received> Deutscher Computerspielpreiswinner
maximum number of playersP1873Quantityplayer: maximum numbers of players of a gameCrash Team Racing <maximum number of players> 4-
minimum number of playersP1872Quantityplayer: minimum numbers of players of a gameCrash Team Racing <minimum number of players> 1-

Characters and setting[edit]

Title ID Data type Description Examples Inverse
takes place in fictional universeP1434Itemfictional universe: the subject is a work describing a fictional universe, i.e. whose plot occurs in this universe.The Legend of Zelda: Twilight Princess <takes place in fictional universe> Universe of The Legend of Zeldafictional universe described in
narrative locationP840Itemgeographic setting of film: the narrative of the work is set in this locationMetroid <narrative location> Zebes-
set in periodP2408Itemhistorical period: historical, contemporary or future period the work is set inMercenary Force <set in period> Edo period-
charactersP674Itemfictional character: characters which appear in this item (like plays, operas, operettas, books, comics, films, TV series, video games)Super Smash Bros. Melee <characters> Donkey Kongpresent in work
object has roleP3831Itemrole: (qualifier) role or generic identity of the object or value of a statement in the context of that statement; for subject-item roles, use P2868.Super Mario Bros. <characters> Mario
<object has role> player character
narrative roleP5800Itemnarrative role or character type this character conforms to (should be used as a qualifier with P674 or restricted to a certain work using P642)Super Mario Bros. <characters> Mario
<narrative role> protagonist


Title ID Data type Description Examples Inverse
ESRB ratingP852ItemESRB software rating classification system: North American video game content ratingSuper Mario Bros. <ESRB rating> Everyone-
CERO ratingP853ItemCERO content rating and Computer Entertainment Rating Organization: Japanese video game rating systemSuper Mario Bros. <CERO rating> A (All ages)-
PEGI ratingP908ItemPan European Game Information: European video game rating systemGrand Theft Auto V <PEGI rating> PEGI 18-
USK ratingP914ItemUnterhaltungssoftware Selbstkontrolle: German video game content ratingThe Legend of Zelda <USK rating> USK 0-
GSRR ratingP916ItemGame Software Rating Regulations: Taiwanese video game content ratingWorld of Warcraft <GSRR rating> Parental Guidance 15-
Australian ClassificationP3156ItemAustralian Classification: rating of an audiovisual work or video game in the Australian Classification systemSuper Mario Odyssey <Australian Classification> PG-

Properties for platforms[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: the subject is an instance of the object (should be video game console)PlayStation 4 <instance of> video game console-
manufacturerP176Itemindustrialist: the main manufacturer (excluding sub-contracted manufacturers)Wii U <manufacturer> Nintendo-

External identifiers[edit]

See /identifiers

Other articles[edit]

Game companies Characters Miscellaneous
Consoles Media Others



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{{User video games}}

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