Wikidata talk:WikiProject Video games

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The WikiProject dedicated to the world of video games!

Current discussions

Operating System vs Platform[edit]

Hi there,
first: Thank you for starting this task force and for the nice page, great work. A discussion which is not only affect video games, but also software and which I had should started earlier..: How to define "platform" (P:P400 an "operating system" (P:306)? I know that we have should discuss this more at the property proposal (I was the initiator..)..
My idea was, that we should use platform as property and OS as qualifier. The benefits would be, that we got a straight use of this two properties. (I actually think that they never have been used in an straight/good way in the infoboxs.)
I've already created an example: Q2891828 (ignore the latest OS property)
"PC" is a little bit to general, because I my idea was to describe on which processor architecture (more or less, or similar) a software could work. (I thought of linux/unix software, which has mostly a wide range.) I'm not really sure if this would work. What do you think?
Best regards, --#Reaper (talk) 21:42, 21 April 2013 (UTC)

I'm going on bullets:
  • I believe that we can't use 'personal computer' as a value for 'platform'. Personal computer is the definition of a way to make computers, not a platform. I'd prefer to use 'Microsoft Windows' as the value, and then, on 'operating system', use the specific operating systems, such as 'Windows 7', given that some games are not compatible with old OSs.
  • The main difference between platform and operating system is that a platform is an architecture that has three main types: software, software + hardware, and hardware.
    • For example, a software-only platform could be Steam, or PlayStation Network. But they are not operating systems; they run on some operating systems, that also are software-only platforms.
    • A software + hardware platform can be a PlayStation 3. It uses a hardware component (the console device) and a software component (the operating system or framework).
    • A hardware only platform can be a PC, or any other hardware device where you can install different operating systems. Those are not, by defitinio, platforms that we can add to a video game item, because video games are not developed for an architecture (in the case of the PC) but for an operating system, which would be the +software part of the platform.
  • We can use operating system as a qualifier when defining an specific version of Windows, or Mac OS, or Linux, etc.
And that's the main difference. An operating system can be a platform, but not all platforms are operating systems :) — ΛΧΣ21 21:59, 21 April 2013 (UTC)
Uhm.. first thing: I would definitely not choose "MS Windows" and "Windows 7" as qualifier for it. Then we should directly use W7, and MS Windows only if a version is not specified/given by the developer. (Same for Linux and similar.)
You are right when you say that PC wouldn't be correct. The reason (that I forgot) why I wanted PC as platform is that a OS can run (also Windows, I mean) under different CPU-architectures, but the game or software wouldn't do so, they would only run on a "normal PC". But: I currently don't really know a better name then "PC", maybe directly AMD64 or x86. On the other hand: The developers (ok, maybe only the publishers) write on the game boxes "for PC" or "for XBox/PS3/..", so.. uhm.. It would be the difference/opposite for the consoles. I'll keep thinking about this, until I get 'the' point. (There should only be one/a good way to declare this.) ;) --#Reaper (talk) 22:28, 21 April 2013 (UTC)

Statistics[edit]

Hi, I've created some statistics for the usage of properties in this task force. Take a look at User:BeneBot*/stats/Video games task force and enjoy. Regards, -- Bene* talk 21:05, 24 April 2013 (UTC)

Thanks! — ΛΧΣ21 02:02, 28 April 2013 (UTC)

Pokémon task force[edit]

Hi everyone, there is a new Pokémon task force at Wikidata:Pokémon task force. Legoktm (talk) 21:08, 27 April 2013 (UTC)

years[edit]

let create a template for this [[Wikidata:Video games task force/XXXX video games|XXXX video games]]? then words video games can be translated one time instead of 10s. the only thing is that i'm not sure if {{TNT}} is able to give parameters to template, but seems that yes. --Base (talk) 18:53, 14 May 2013 (UTC)

Planetary Annihilation[edit]

I have a problem with Q7201228. I put as creator Uber Entertainment. In the infobox the artists are Steve Thompson, Ben Golus, Andrew Chistophersen and Aung Oo, but creator and artist are the same property on Wikidata. Which should I use? Also the infobox has a list of programmers, which is still a missing property. --Tobias1984 (talk) 11:08, 15 May 2013 (UTC)

Well, you should probably use property:P178 (developer). Already changed. Sir Lothar (talk) 09:56, 21 May 2013 (UTC)
I know this is an old section, but last year property:P3080 was created for game artists. -- ferret (talk) 22:40, 20 July 2017 (UTC)

Instance of multiple classes?[edit]

Hi, can someone please check Q683502? I'm not sure if P:P31 is used properly. Santer (talk) 14:23, 9 June 2013 (UTC)

New properties[edit]

Can you add these to the table? P:P852 P:P853 P:P908 P:P914 P:P916

These are rating board items, in case you wondered. Swordman97 (talk)

✓ added And how about:
  • ACB in Australia
  • OFLC in New Zealand
  • GRB in South Korea

--Liuxinyu970226 (talk) 11:23, 22 July 2014 (UTC)

[edit]

Wikidata video games task force logo.svg

I've created a proof-of-concept logo (shown on the right) for this Task Force that is more consistent with the majority of the others in commons:Category:Wikidata task forces. Do you like it? :-) --Ricordisamoa 20:31, 24 April 2014 (UTC)

Hi Ricordisamoa. I don't like it, I love it. Ralgis (talk) 18:53, 28 April 2014 (UTC)
If you wish, I may also add a Tetris (Q71910)-like effect to the bigger rectangles. --Ricordisamoa 20:46, 28 April 2014 (UTC)
That would be nice. Ralgis (talk) 05:51, 29 April 2014 (UTC)

HELP ME: Cannot find section[edit]

When Editing Goals, Resources... --Liuxinyu970226 (talk) 15:04, 30 July 2014 (UTC)

Steam ID (P1733) Wikipedia template[edit]

FYI: en:Wikipedia talk:WikiProject Video games#Template:Steam app

--Murph9000 (talk) 12:47, 22 June 2015 (UTC)

Template:Games properties[edit]

Other projects had such a thing. Thierry Caro (talk) 08:45, 6 September 2015 (UTC)

New properties suggested[edit]

I don't now how to name them for sure, I just suggest ideas

  • Scripting language - many games are scripted in Lua or Python (as well as MediaWiki:)
  • APIs used - specific version of DirectX, OpenGL 3D APIs (Can be other APIs like sound APIs: OpenAL, EAX). Now it can be described as software engine, but software engine is more for Unreal Engine, Source, Id Tech, or as GUI toolkit or framework, but it's more for toolkits like GTK, Qt, SWT, Swing. APIs can be provided on two sides - client of for games and server or implementer for hardware (graphics card that support specific versions of 3D APIs and features) --Ilya (talk) 21:17, 26 October 2015 (UTC)

video game compilations[edit]

I've created a new item video game compilation (Q21281907), so that compilations can be claimed as such, rather than as video game (Q7889). Please add other language labels if you can. Possibly there is already an item for this in another language, in which case just merge the two items. Danrok (talk) 18:22, 30 October 2015 (UTC)

Wikimania 2016[edit]

Only this week left for comments: Wikidata:Wikimania 2016 (Thank you for translating this message). --Tobias1984 (talk) 11:46, 25 November 2015 (UTC)

How to handle territories for publication date qualifiers and other properties?[edit]

Hi there,

I'm new to Wikidata and am just getting to grips with things. This is my first time collaborating on any Wikimedia site, so please bear with me. :)

Looking through some video game items, I've been wondering how to improve things and one thing that came to mind is that many items only have one release date. I then started thinking how release dates would be presented for when games are released in different regions at different times. From what I have seen on movie items, they have solved this by using qualifiers with properties such as place of publication (see Lucy for a good example).

This is all well and good, but my question is more about how we handle video game release dates across territories. For instance, do we refer to a particular release as PAL region or Europe? Do we say NTSC-J or Japan? What about Australia and the rest of the world?

I'm aware that a similar discussion has probably taken place already on Wikipedia:WikiProject_Video_games but the answer will probably be different for Wikidata as both sites have different scopes.

For what it's worth, I have been using Crash Bandicoot as an example.

What are your thoughts?

Macrike (talk) 18:11, 2 January 2016 (UTC)

PS1 distribution format - CD-ROM, Compact Disc or Optical Disc?[edit]

There seems to be inconsistency with the values found in the distribution property on PS1 video game items (and possibly games for other platforms, too). Some items have CD-ROM, some compact disc and some optical disc. In regards to the structure of the data, CD-ROM is a subclass of compact disc, which in turn is a subclass of optical disc. For this reason, my understanding is that the best approach is to use CD-ROM as this will be linked to the other two anyway. For PS2, it would be DVD and for PS3, Blu-ray, again all of these linked internally to optical disc in the data structure.

Is it OK to follow this approach? Macrike (talk) 18:34, 2 January 2016 (UTC)

I agree that CD-ROM (Q7982) is more appropriate than Compact Disc (Q34467). And optical disc (Q234870) is far more general term, which includes DVD and others. Let's change distribution format (P437) to CD-ROM (Q7982) where it's known to be so. --Infovarius (talk) 11:13, 26 January 2016 (UTC)
Symbol support vote.svg Support CD-ROM (Q7982). Also because some video games were released on DVD. Sjoerd de Bruin (talk) 11:18, 26 January 2016 (UTC)

HowLongToBeat[edit]

See Wikidata:Property proposal/Unsorted#HowLongToBeat identifier. Dispenser (talk) 23:25, 21 February 2016 (UTC)

Help to divide Q1514706[edit]

Q1514706 seems to mix the company Epics (en.wiki and the it.wiki I just added) with the videogame Popolocrois (de.wiki, I think) and the manga (or the franchise) with the same name (pt.wiki). Can someone who understand Chinese and Japanese check the pages in that languages and then divide the interwikis? Thanks--Dr Zimbu (talk) 12:10, 27 February 2016 (UTC)

Wikigames[edit]

Hello, I inform you that I've made a proposal of new sister project about Video games on Meta at this page.

Please, for any questions or comments ask on the proposal page ! Regards Archi38 (talk) 15:20, 15 May 2016 (UTC)

Extend MobyGames ID[edit]

Hi! Could the MobyGames ID (Property:P1933) please be extended to support the linking to developers, companys, etc.? --Abu-Dun (talk) 11:36, 13 February 2017 (UTC)

No, you should suggest new properties for every type. Sjoerd de Bruin (talk) 18:18, 13 February 2017 (UTC)
Thanks, I didn't know that but I found the right page. --Abu-Dun (talk) 15:24, 16 February 2017 (UTC)

New properties P275, P856[edit]

I suggest some properties which i found from fr:Modèle:Infobox Logiciel to be added to the table.

--Zache (talk) 13:34, 12 July 2017 (UTC)

i added those (diff) --Zache (talk) 15:52, 16 July 2017 (UTC)

Enwiki Templates enabled for Wikidata[edit]

Hi all. Looks like we never cross posted, so wanted to make sure there was some mention of the widely used enwiki templates that now support Wikidata:

There is also a brief guide written for these templates at en:WP:VG/WD.

Thanks. -- ferret (talk) 20:23, 20 July 2017 (UTC)

Wikidata tests[edit]

Hi, in Finnish Wikipedia we are using Wikidata values as expected results for the local values in the infoboxes. Basic concept is that if the local value that has been matched to The wikidata value AND it is changed so that it doesn't match anymore then it will trigger the abuse filter rule which will tag or disallow the edit. Relevant tracking categories are also added. I wrote a more detailed explanation in the page Wikidata:WikiProject Video games/wikidata value test for template example. --Zache (talk) 18:48, 2 August 2017 (UTC)

Merge candidates?[edit]

Hi. After a bot run, the following pairs of items were identified as potential candidates for merging as probably being about the same subject (the bot failed to add descriptions due to API conflicts of non-uniques label+description pair):

Maybe someone want to take a look on them and to merge items where is necessary. Thanks. --XXN, 11:53, 7 August 2017 (UTC)

Missing P577[edit]

For a number of 9000+ items of video games publication date (P577) is missing:

SELECT ?item ?itemLabel
	{
		{	
    SELECT ?item (COUNT(?item) AS ?cnt) {
      ?item p:P31 [ ps:P31 wd:Q7889 ] .
      ?item p:P31 ?valueStatement .
      MINUS { ?item p:P577 ?date . }
    } GROUP BY ?item
  }
  SERVICE wikibase:label { bd:serviceParam wikibase:language "en". }
  FILTER(?cnt = 1)
}
Try it!

Some may be unreleased, but most of them should have a value for publication date (P577). --XXN, 20:09, 7 August 2017 (UTC)

New property: Humble Store ID[edit]

A new property, Humble Store ID (P4477), has been created. I'm not sure if there's any criteria to be included on the WikiProject's property table, so instead I'm leaving a note about it on the talk page. In addition to that, there's a Mix'n'match catalogue available for anybody willing to help out. --Lewis Hulbert (talk) 00:29, 4 November 2017 (UTC)

Video game genres[edit]

See archived discussion WD:Project_chat/Archive/2017/11#Video_game_genre, and also Property_talk:P136#Video_game_genres. Seems like a complicated issue. --Yair rand (talk) 14:33, 23 November 2017 (UTC)

This basically stems from enwiki rules for Infobox video game, where we have excluded thematic genres, keeping only gameplay genres. I have no real opinion on how Wikidata should handle, but that's the source of the issue. -- ferret (talk) 16:18, 24 November 2017 (UTC)
@ferret: Many of the articles linked to video game genre (Q659563) say that the general term refers specifically to gameplay genres, so it's not that clear that the issue stems entirely from enwiki. Are there any wikis that don't only attach gameplay genres to the local genre field? --Yair rand (talk) 17:57, 26 November 2017 (UTC)
I can't speak for anything other than Enwiki. The issue is that we use the genre property on Wikidata, which can be populated with any genre or genre subclass, including and not limited to just video game genres. This creates a discrepancy with enwiki, where we have excluded anything but video game genres by guideline. Unless a constraint can be applied based on "instance of", i.e. if instance of video game, then genre must be video game genre, I do not know how it could be addressed, other than a "video game genre" property with a tighter scope. This would create a lot of work to migrate to however, even if it was an acceptable option. That assumes Wikidata even sees this as an issue. WD and Enwiki are not beholden to follow each others guidelines. To WD, this is all just genres, just data points. -- ferret (talk) 21:27, 26 November 2017 (UTC)
I've talked about this in the past. Ideally I would like to see four types of genre:
  1. Gameplay: shooter, RPG, action, etc.
  2. Dramatic: mystery, tragedy, comedy, etc.
  3. Setting: historical, science fiction, fantasy, etc.
  4. Purpose: entertainment, advergame, educational, etc.
My 2 cents. SharkD  Talk  12:41, 18 March 2018 (UTC)

Identifier properties & Mix'n'match catalogues[edit]

Hey folks,

I love identifiers, and have been working on adding some videogame databases into Mix'n'match. I have added 789 for Hall of Light ID (P4671), currently working to add catalogues for Guardiana, and am basically planning to work my way through the identifiers used on fr.wp. Happy to hear thoughts or suggestions :)

Jean-Fred (talk) 17:37, 22 December 2017 (UTC)

Ah, had not realised we already had Killer List of Videogames ID (P2858). Added 790. Jean-Fred (talk) 18:17, 22 December 2017 (UTC)
And MobyGames game ID (P1933) with 791. :-) Jean-Fred (talk) 20:55, 22 December 2017 (UTC)

Update: I have compiled a list at User:Jean-Frédéric/Videogame external databases. I’ll work my way through it eventually :) Jean-Fred (talk) 12:19, 29 January 2018 (UTC)

I have a less extensive list of my own here that may be of use for expanding your list. --Lewis Hulbert (talk) 07:35, 31 January 2018 (UTC)

The Game Metadata and Citation Project[edit]

Hey all, I was wondering how we should document: https://gamecip.soe.ucsc.edu/node/85. I am going to be running a Workshop at Stanford at the end of the month, and would love to be able to show some more context around the vocabulary (how it supports other kinds of visualization, contextual data). Should we create new properties for the two vocabularies, or would it be better to document them with something like described at URL (P973)? Sadads (talk) 16:36, 2 January 2018 (UTC)

Hi @Sadads:,
That sounds super-interesting! I started to read up on academic work regarding videogame ontologies and controlled vocabularies and that project came up in my research as well.
How did the meeting at Stanford go?
For your original question, I’m afraid I don’t have an opinion on whether this should live at its own properties or not :-(
I noticed that eg Super Nintendo Entertainment System (Q183259) is described at https://gamemetadata.soe.ucsc.edu/platform/1139 which also links to http://metadataregistry.org/concept/show/id/7008.html in the Open Metadata Registry (Q30253149). Is that essentially the same thing or should we reference both?
Jean-Fred (talk) 10:54, 28 February 2018 (UTC)
@Jean-Frédéric: I focused the workshop on geographically relevant content (not the authorities). Folks at Stanford plan on doing more with Wikidata as part of an extension of the LD4 intiative (https://www.ld4l.org/), which will probably include work with local authorities. If you create a recommendation for how to include that authority, we could work with Magnus to get it into Mix-N-Match ahead of their collaboration. As for the registry: it looks like maintenance/development has been quiet for a while -- so not sure. Sadads (talk) 14:29, 28 February 2018 (UTC)
Following up on this: I started Wikidata:Property proposal/GAMECIP platform ID & Wikidata:Property proposal/GAMECIP media format ID). Jean-Fred (talk) 18:13, 16 June 2018 (UTC)
We now have GAMECIP media format ID (P5371) and GAMECIP platform ID (P5379), both with a Mix'n'match catalogue (1345 is actually missing a few entries, as the list on the website is slightly outdated compared to the one on the OMR ; oh well.).
Have started matching items, but there is quite some thinking/discussion needed for how (if at all) to model the regional releases of platforms (PAL vs. NTSC.). Interestingly, we do have Family Computer (Q491640) vs. Nintendo Entertainment System (Q172742) vs Nintendo Entertainment System (Q34468618) ; while we do not have eg Super Famicom vs SNES ; or Mega Drive vs Genesis.
I guess the thesaurus was not meant to be exhaustive, there are quite some gaps with home computers (no Commodore, Atari, Amstrad, etc.). Sega Master System (Q209868) missing is a curious oversight too.
Jean-Fred (talk) 17:55, 25 June 2018 (UTC)
@MisstressD:, who matched lots of these subtypes to the main item. Jean-Fred (talk) 12:35, 26 June 2018 (UTC)
Also @Wvdp: :) Jean-Fred (talk) 16:27, 27 June 2018 (UTC)

Emulation - MAME and MESS[edit]

Hi. I saw the WDQS query for "Emulators and what they emulate (source)" in the latest newsletter, and noticed that MAME (Q1054055) was missing. I started to look at MAME's docs, to see if I could add the listing, but I see that it says to consult the docs of MESS (Q778644) for that list. Hence, I don't know whether the list of systems it emulates should be attached to the former or latter. No time to dig deeper, so leaving this note here for anyone else to followup on. HTH! Quiddity (talk) 19:10, 10 July 2018 (UTC)

Update TaskForce Main Page[edit]

I think there is a need to update the Video Game Taskforce main page. I miss some properties and the section 'main articles' breaks up in 2016. Missing properties are for instance MobyGames group ID (P5360) or award received (P166). In addition, there are 'properties for games' and 'properties for platforms' but no information for properties of video game series (Q7058673) or game franchise (Q28114058). Is it okay for you all if I update a view things? Diggr (talk) 11:40, 2 August 2018 (UTC)

Okay, I recognize, that I don't have the permissions. So, I will write it here:

Instances of Wikidata property related to video games (Q28147643) and not in the section 'identifier' of the Video Game Taskforce main page:

* PC Engine Software Bible ID (P5345)
* MobyGames group ID (P5360)
* YouTube Gaming game ID (P5367)
* GAMECIP media format ID (P5371)
* GAMECIP platform ID (P5379)
* Behind The Voice Actors franchise ID (P5382)
* IGN video game ID (P5385)
* Logicielsmoto identifier (P5453)
* GameSpot ID (P5494)
* MAME ROM (P2451)
* PlayStation ID (P2606)
* GOG application ID (P2725)
* HowLongToBeat ID (P2816)
* KLOV ID (P2858)
* VGMdb album ID (P3483)
* VGMDb organization ID (P3511)
* MobyGames developer ID (P3913)
* Twitch game ID (P4467)
* Humble Store ID (P4477)
* Hall of Light Amiga database ID (P4671)
* Nintendo Game Store ID (P4685)
* World of Spectrum ID (P4705)
* Guardiana ID (P4710)
* GameRankings game ID (P4769)
* Gaming* History identifier (P4806)
* Lemon 64 identifier (P4816)
* Lemon Amiga identifier (P4846)
* CPC* Power identifier (P4847)
* AtariAge identifier (P4857)
* Atari Legend identifier (P4858)
* Atarimania identifier (P4859)
* Ready64 identifier (P4916)
* Gamebase64 identifier (P4917)
* Plus/4 World identifier (P4919)
* Generation MSX identifier (P4960)
* Sega8bit.com identifier (P4961)
* Abandonia identifier (P4962)
* Behind The Voice Actors video game ID (P4965)
* Behind The Voice Actors character ID (P5107)
* LGDB game ID (P5116)
* LGDB emulator ID (P5117)
* LGDB tool ID (P5118)
* LGDB engine ID (P5119)
* Giant Bomb ID (P5247)

Diggr (talk) 11:40, 2 August 2018 (UTC)

@Diggr: Thanks for compiling this! Feel free to go ahead and udpate Wikidata:WikiProject Video games/Properties − I had started updating it last month but it definitely needs some more love. :)
I updated the identifier list at Wikidata:WikiProject Video games/Properties/identifiers (I noticed that Wikidata:WikiProject Movies/Properties/identifiers does that too) Jean-Fred (talk) 08:40, 3 August 2018 (UTC)
Ah, finally I figured out how the table works :) Thanks, for updating the identifiers list Diggr (talk) 10:21, 3 August 2018 (UTC)

Extracted video game taxonomy[edit]

Today I extracted the current (01.08.2018) taxonomy of video games in wikidata. You're welcome to have a look at User:Diggr/Wikidata_Taxonomy_of_Videogames. It's really interesting :) I also generated this with the corresponding instances, but it's a long list... Diggr (talk) 11:40, 2 August 2018 (UTC)

Nice :) I had used WGB to visualize it, but your tree is way more readable (and getting the counts is even more interesting) Jean-Fred (talk) 08:42, 3 August 2018 (UTC)

Instance of / subclass for platforms[edit]

This was raised a couple of weeks ago by @Rampagingcarrot: on the project chat: based on the discussion there the correct way to model platforms would be:

Thoughts?

Jean-Fred (talk) 14:06, 3 August 2018 (UTC)

Mh, yes I think @Rampagingcarrot: is right with "despite every article being about a product line and not specific computers". It is a particular expression of a model but also a subclass of a home video game console, because all instances of Nintendo 64 (Q184839) are instances of home video game console (Q17589470).

Diggr (talk) 15:49, 3 August 2018 (UTC)

Oki doki, I thus created computer model (Q55990535) View with Reasonator View with SQID (based on vehicle model (Q29048322), cell phone model (Q19723444), etc.) and updated a bunch of such computers.
I guess we now need a « console model » or something. (I initially considered rather having a super-element, such as « computing platform model », but since computing platforms can be software, I guess it did not made much sense).
(next up: sorting out where stuff like Atari 8-bit family (Q249075), Game Boy family (Q2916338) or PlayStation (Q1323662) fit :D)
Jean-Fred (talk) 22:05, 6 August 2018 (UTC)
@Jean-Frédéric: Makes sense to me.

Languages and localizations[edit]

Hi, Wikidata newb here. Would someone mind clarifying how "language" is represented in the schema, especially with regard to playable languages or localizations? For example, how could data about these available localizations be added to the item for The Battle For Wesnoth (Q214142)? --R12ntech (talk) 11:53, 18 August 2018 (UTC)

Ultimately, I want to run a query that returns games playable in a given language (I'm particularly interested in lesser-used languages). I haven't really seen something like this elsewhere, but maybe it exists? If it doesn't, it seems worthwhile to begin contributing this metadata to Wikidata. Advice welcomed. --R12ntech (talk) 15:52, 19 August 2018 (UTC)
I don't think that the correct format for this kind of data on video games has been decided yet, but looking at how the discussions and decisions regarding translations/localisations of other areas have been going, if we were to use that system for video games it would look like this:
An alternative system might be to just add all available languages to the main item directly using language of work or name (P407) and not have separate items per localization. Anyone have any opinions on this? --Yair rand (talk) 07:27, 20 August 2018 (UTC)
cc @Diggr: who is working on a proposal for a data model for video games (I believe they are traveling right now, so their input may come later :) Jean-Fred (talk) 18:54, 21 August 2018 (UTC)
Thanks for that question and the ping (we are back from our trip). I am thinking about such statements as well. For the provided example wesnoth I think it would be okay to put all languages to the main item. It looks like the languages not differ between the platforms and there are no special versions or releases in different countries.
In other cases I would say adding all available languages to the main item would not very usefull because:
  • Localization don't mean only a different language. Often it comes together with censorship or other modifications as consequence of different cultural needs. For instance, Metal Gear Solid 3: Snake Eater:
    • The Japan release comes with japanese voice output and in-game text
    • The France release comes with english voice output and english+france in-game text (cutted version)
    • The German release comes with english voice output and german in-game text (cutted version)
  • I think the statement "This game has languages english, japanese, german and french" is problematic because:
    • Which part is in that language? voice and/or text? (see example MGS3 above)
    • It's simply not correct. The japanese release (local release) is not in english.
So, the other option (separate item) would be better if this item contains addtional information such as: platform (P400) and place of publication (P291). This would be necessary to distinguish between different platform edtions of a game.
For now these are my thoughts on this topic. Diggr (talk) 10:38, 27 August 2018 (UTC)
Thanks for these insights. For "simple" cases like Wesnoth (no differences among platforms/releases/versions, localizations are roughly equivalent to one another) could I begin adding language of work or name (P407) information? I could just avoid items where there are platform/version differences or non-equivalent localizations (e.g. audio for only some interface languages) for the time being. --R12ntech (talk) 06:51, 1 September 2018 (UTC)
That sounds good to me. Thanks for your improvements! Diggr (talk) 11:55, 3 September 2018 (UTC)

Esports players?[edit]

Hi! I'm planning on adding the top 100 Super Smash Bros. Melee players in the world, eg. Q18978082 that's already in there. Do you know of an equivalent of Property:P2416 ("sports discipline competed in") for video games? Thanks! Exilexi (talk) 18:32, 21 August 2018 (UTC)

I didn't find an equivalent for video games. sports discipline competed in (P2416) needs a discipline and you would like to link to a specific video game. At the property discussion page of sport (P641) was a similary question https://www.wikidata.org/wiki/Property_talk:P641#Computer_gaming and the response to that seems plausible to me. Maybe you can have look at this. Diggr (talk) 11:03, 27 August 2018 (UTC)

Wikidata:WikiProject Video games/New video game items[edit]

Hi folks,

After some playing around (and help from VIGNERON and TweetsFactsAndQueries) , I have revamped Wikidata:WikiProject Video games/New video game items: a Listeria-powered list with the latest video game items, columns for the basic information, and one column for the Wikipedia articles and one other for the various identifiers. I find it helpful to monitor and curate the latest additions :)

Hope that helps!

Jean-Fred (talk) 17:19, 10 September 2018 (UTC)

narrative role (P5800) and player character (Q1062345)[edit]

(@Valentina.Anitnelav, Shisma:) There's some ambiguity over whether the property narrative role (P5800) or object has role (P3831) should be used as a qualifier of characters (P674) to point to player character (Q1062345) to indicate that the character is a playable character within a video game. See previous discussions at Wikidata:Property_proposal/Narrative_role and User_talk:Valentina.Anitnelav#Replacing_object_has_role_(P3831)_with_narrative_role_(P5800). . Personally I think object has role (P3831) is more appropriate for this, as some video games don't have narratives at all. Thoughts on this? --Yair rand (talk) 19:16, 16 September 2018 (UTC)

Do you have an example for a game without a narrative and with a character? ---Shisma (talk) 20:11, 16 September 2018 (UTC)
@Shisma: Afaict, the game Super Mario Kart (Q1061560) has no narrative whatsoever, but has characters that are controlled by the player. --Yair rand (talk) 06:23, 17 September 2018 (UTC)
Fair enough. So we only use narrative role (P5800) on games with a narrative? That would make queries more complicated but I think it is appropriate in many cases--Shisma (talk) 06:56, 17 September 2018 (UTC)
Given the example of Super Mario Kart (Q1061560) I agree that we should rather use object has role (P3831) for those roles of the characters related to game mechanics (player character (Q1062345), non-player character (Q466466), boss (Q468388)). So at Super Mario Bros. (Q11168) we could indicate the roles as follows:
characters
Normal rank Mario Arbcom ru editing.svg edit
object has role player character
narrative role protagonist
▼ 0 reference
+ add reference
Normal rank Bowser Arbcom ru editing.svg edit
object has role boss
narrative role main antagonist
▼ 0 reference
+ add reference
Normal rank Princess Peach Arbcom ru editing.svg edit
object has role non-player character
narrative role damsel in distress
▼ 0 reference
+ add reference
Normal rank Luigi Arbcom ru editing.svg edit
object has role player character
narrative role sidekick
▼ 0 reference
+ add reference


+ add value

- Valentina.Anitnelav (talk) 11:34, 17 September 2018 (UTC)

seems reasonable --Shisma (talk) 16:33, 18 September 2018 (UTC)
Sounds good to me too. Jean-Fred (talk) 19:09, 18 September 2018 (UTC)
As nobody seems to oppose I'm going to move all cases of narrative role (P5800) player character (Q1062345)/non-player character (Q466466)/boss (Q468388) in the next days. - Valentina.Anitnelav (talk) 07:56, 25 September 2018 (UTC)

Characters / object has role values[edit]

(Related to the above thread.) What values should be usable as object has role (P3831) values when qualifying characters (P674)? Currently used values are player character (Q1062345), non-player character (Q466466), and boss (Q468388). Should we also have options for "final boss" or "enemy character" or "unlockable player character"? (Or "DLC character"?) I'm not sure what role to put things like Pokemon in the Pokemon main series games in, or soldiers that the player vaguely controls by giving orders in some games. Ideas? --Yair rand (talk) 20:26, 21 October 2018 (UTC)

Related question: Can silent protagonist (Q3375726) be a value of object has role (P3831) or narrative role (P5800)? It's currently listed as being both a subclass of player character (Q1062345) and protagonist (Q215972), so it's unclear which is the correct property, if either. --Yair rand (talk) 03:13, 6 November 2018 (UTC)

Outdated list[edit]

I haven't checked it, but it is most likely that all the articles on Wikidata:WikiProject Video games/Articles without items already have items, considering that it hasn't been updated since 2013. Is it still necessary to keep this? Esteban16 (talk) 00:55, 8 December 2018 (UTC) ΛΧΣ21 Vacation9 John F. Lewis (talk) Bene* talk #Reaper (talk) Josve05a (talk) Chris Mason (talk) FunPika Arthena (talk) Wangxuan8331800 (talk) Sjoerd de Bruin (talk) Nicereddy (talk) Syum90 (talk) DrakeCaiman (talk) --George (Talk · Contribs · CentralAuth · Log) Andreasburmeister (talk) Danrok (talk) 18:20, 30 October 2015 (UTC) Macrike (talk) Dispenser (talk) 16:56, 7 July 2017 (UTC) --Zache (talk) 13:34, 12 July 2017 (UTC) Mohammed Adam (T) SharkD  Talk  06:41, 9 November 2017 (UTC) ZebaX2010 (talk) 00:49, 21 November 2017 (UTC) Sight Contamination (talk) Lewis Hulbert (talk) 20:26, 13 December 2017 (UTC) Jean-Fred (talk) 10:48, 28 February 2018 (UTC) Santer (talk) Cloaker416 (talk) 22:18, 12 June 2018 (UTC) Rampagingcarrot (talk) 19:57, 28 June 2018 (UTC) Diggr (talk) 08:07, 3 July 2018 (UTC) Harsh Rathod Poke me! 09:42, 7 July 2018 (UTC) Kirilloparma (talk) 00:30, 5 August 2018 (UTC) Sir Lothar (talk) 10:10, 10 August 2018 (UTC) Cwf97 (talk) 14:33, 22 October 2018 (UTC) Esteban16 (talk) 00:08, 27 October 2018 (UTC) Peterchanws Brasig Le Yota de Mars YotaMoteuchi (talk) 08:09, 22 May 2019 (UTC) Coloradohusky CptViraj BugWarp ʂɤɲ User:Nw520 Cynde Moya Dexxor PaulGorduiz106 Pictogram voting comment.svg Notified participants of WikiProject Video games. Esteban16 (talk) 23:22, 13 December 2018 (UTC)

Would it be possible to update it? Are there even any articles left without items at all? --Yair rand (talk) 23:29, 13 December 2018 (UTC)
So far I've worked through batch 1 - all have items with a few exceptions that have been deleted or merged, though these may still meet the Wikidata notability requirements.
Deleted: en:Maka Maka (video_game), en:Neophyte (series), en:R: Rock'n Riders, en:Linkle Liver Story, en:J.League '96 Dream Stadium, en:Kōryū no Mimi, en:Maten Densetsu: Senritsu no Ooparts, en:Flying Tigers (video game), en:Higashio Osamu Kanshuu Super Pro Yakyuu Stadium, en:Jungle Wars 2: Kodai Mahō Atimos no Nazo, en:Jungle no Ōja Tar-chan: Sekai Manyū Dai Kakutō no Maki, en:Human Grand Prix III: F1 Triple Battle, en:Monkey Shines (video game)
Merged: en:Legowars -> en:BrikWars, en:Infinity (LPMud) -> en:LPMud, en:Mercenary III: The Dion Crisis -> en:Mercenary (video game), en:Planets: The Exploration of Space -> en:Robinson Technologies, en:Super ZZT -> en:ZZT, en:Nemesis '90 Kai -> en:Nemesis 2 (MSX), en:Super Widget -> en:Widget (video game), en:Crayon Shin-Chan 3: Ora no Gokigen Athletic -> en:Crayon Shin-chan, en:J.League Soccer Prime Goal 2 -> en:List of Namco games, en:Spectre VR -> en:Spectre (video game), en:Xevious Arrangement -> en:Namco Classic Collection Vol. 1, en:Advanced NetWars -> en:NetWars, en:Blades of Exile -> en:Exile (1995 video game series), en:Sonic & Knuckles Collection -> en:List of Sonic the Hedgehog video games, en:Dark Colony: The Council Wars -> en:Dark Colony, en:Descent: FreeSpace – Silent Threat -> en:Descent: FreeSpace – The Great War, en:MLB '99 -> en:989 Sports Major League Baseball series, en:Quake II: Ground Zero -> en:Quake II, en:Quake II: The Reckoning -> en:Quake II, en:Dancing Stage EuroMix -> en:Dance Dance Revolution (1998 video game), en:Digital Monster Ver. WonderSwan -> en:Digital Monster (virtual pet), en:Final Fantasy Collection -> en:List of Final Fantasy video games, en:MLB 2000 -> en:989 Sports Major League Baseball series, en:Tom Clancy's Rainbow Six Mission Pack: Eagle Watch -> en:Tom Clancy's Rainbow Six (video game), en:Cleopatra: Queen of the Nile -> en:Pharaoh (video game)
and en:Jammes - now a disambig link, not sure what was here to begin with. --Lewis Hulbert (talk) 00:48, 14 December 2018 (UTC)
  • @Lewis Hulbert: Thank you for the details. I'll work on it further.
  • @Yair rand: The list should be more organized, considering the details given above. Esteban16 (talk) 20:24, 14 December 2018 (UTC)

2018 year in review[edit]

Hello colleagues,

I wrote a blog post regarding my Wikidata work on video games in 2018 − I thought you might find it in interesting :) https://commonists.wordpress.com/2019/01/01/wikidata-and-the-sum-of-all-video-games-%e2%88%92-2018-edition/

Cheers, and happy New Year! Jean-Fred (talk) 19:32, 2 January 2019 (UTC)

  • This is really fascinating! Nicereddy (talk) 02:37, 10 January 2019 (UTC)

Adding PCGamingWiki IDs to video game articles[edit]

I'm currently trying to figure out the best way to go about adding PCGamingWiki IDs (PCGamingWiki ID (P6337)) to Wikidata items where relevant, e.g. in the cases where the PCGW article has a Wikipedia article associated with it, we can pretty cleanly associate the PCGamingWiki ID with the corresponding the Wikidata item. The problem is, I don't know the best way to script this.

Does anyone have experience with this kind of thing? What's the best way to do this in an automated fashion? Are there existing tools for this? I've been using and generally prefer Ruby, but I'm open to JavaScript and other languages as well.

I've already uploaded the dataset to Mix'n'match, but it seems that most PCGamingWiki articles are covering video games without corresponding Wikidata items (should I go ahead and create new items for each of those? My concern is that the only data there would be the name and the PCGW ID). I also exported the dataset without descriptions (I'm trying to get the release date and developer for each game so I can generate a good description for each video game in the dataset, but have run into some problems with the PCGamingWiki API), which has made comparing the suggested Wikidata items with the PCGamingWiki articles more difficult.

The data is also useful for getting Steam App IDs, release dates, developer/publisher info, WineHQ IDs, etc. into Wikidata.

Thanks, Nicereddy (talk) 02:46, 10 January 2019 (UTC)

Hey @Nicereddy:
Doing something like that has been on my todo for a while − have not done it yet though ^_^
Python is a popular choice for bot operators, as there are good frameworks for wiki(data) editing (in particular Pywikibot) ; but there are other options too − see Wikidata:Creating a bot for some documentation. For some examples of similar stuff from some folks I know − here and there from User:Lokal Profil or there from User:Multichill.
There’s definitely something odd with that Mix’n’match − it should be providing many many more potential matches. May I ask how you built it? I guess you used the static import, not the scraper? Did you specify a Default type?
For uploading the entire dataset, while also doing reconciliation, you probably want to look into Wikidata:Tools/OpenRefine. I played a bit with it but not for actual edits yet − User:Dispenser has done some good imports of Redump and Steam, he may be able to help.
Importing IDs and adding references do not need discussion ; I’m less sure about importing data (eg developer/publisher) − that may be problematic (copyright and database rights), we may need input from the rest of the community.
Hope that helps! And thanks for your work!
Jean-Fred (talk) 15:12, 11 January 2019 (UTC)
Hey @Jean-Frédéric:, thanks for the feedback and links :)
I've actually already started on importing the dataset via a Ruby script I've written (I can share more info about that here if you want, I'm working on a blog post that goes over my process and scripts as well). I'm not sure if there's a way to have mix'n'match automatically update itself to mark all the items that have PCGamingWiki IDs as completed? The script should be highly accurate (I manually verified the first ~50 items to make sure it was working before letting it run for the rest of the dataset) since it's matching based on Steam IDs plus the game's title (it has to match exactly, albeit case insensitively, otherwise the script won't add the associated PCGW ID).
I'm still in the middle of running the script. It's taking its sweet time and needs to be babysat since it'll fail every few minutes due to a bug I haven't been able to figure out. It's added around 1800 PCGW IDs to items so far.
I indeed used the static import, though I didn't include descriptions as they were too hard to create with the limitations of the PCGamingWiki API, e.g. it's unfortunately fairly difficult to get a list of every game on PCGamingWiki along with its associated Steam ID, release date, and developer. I only managed to get the Steam IDs, so the descriptions didn't really have anything to be generated with. I'm not sure if the lack of descriptions are what's causing the problem? I added a default type, I think, but I'm not 100% sure.
Thanks for the help! Nicereddy (talk) 18:02, 11 January 2019 (UTC)
@Nicereddy: This looks fantastic − great job :)
Yes, you can force Mix’n’match to update itself by going to the Manually sync catalogue action (in the "Actions" drop-down menu top right) − I triggered it a couple of times already.
Descriptions are just (I think) for humans to help with matching − they can be useful but are not mandatory − especially in this case where it’s 'only' PC games, so duplicates (games named the same but on totally different platforms) are less likely.
Looking forward to reading that blog post!
Jean-Fred (talk) 11:12, 12 January 2019 (UTC)
@Jean-Frédéric: Here's the blog post, it's not too impressive but I hope it might help other people wanting to import data like this :) https://connorshea.gitlab.io/blog/connecting-pcgw-and-wikidata.html
Nicereddy (talk) 00:01, 13 January 2019 (UTC)
@Jean-Frédéric: As for the problem with the mix'n'match dataset, I think the URLs are a bit weird due to, e.g. asterisks and ampersands being incorrectly escaped in the imported file. I can probably fix it relatively easily, but I can't figure out how to update the dataset. Am I missing an obvious "update import" button? :) Nicereddy (talk) 05:45, 13 January 2019 (UTC)

Place for information about the playability of characters[edit]

Currently information about player character (Q1062345)/non-player character (Q466466)/etc. is scattered across three places: as a statement with subject has role (P2868), as a qualifier to present in work (P1441) and at the work item as a qualifier to characters (P674). According to this project's property table one should indicate the playability of a character at the work via characters (P674)/object has role (P3831). As those statements seem to me rather uncontroversial and not in need of further qualifiers this seems to me sufficient. Should the information at other places be moved to characters (P674)/object has role (P3831) in order to avoid redundancy and inconsistencies? - Valentina.Anitnelav (talk) 10:42, 1 February 2019 (UTC);

To give examples of each place:
  1. Elena Fisher (Q730496) subject has role (P2868) player character (Q1062345)
  2. Mario (Q12379) present in work (P1441) Super Mario World (Q853143) / subject has role (P2868) player character (Q1062345)
  3. Super Mario World (Q853143) characters (P674) Mario (Q12379) / object has role (P3831) player character (Q1062345)
1/ is definitely bad (as playability depends on the work). I guess 2 and 3 are equivalent (just 'inverted') and indeed redundant − I am not sure which one would be the 'proper' way to model it, I’m kind of happy either way. Not too sure what’s in general the Wikidata-way to handle that redundancy vs. consistent data.
(not helping much ^_^')
Jean-Fred (talk) 12:30, 1 February 2019 (UTC)
+1 that option 1 is bad. (For the issue of redundancy between inverse properties in general, there's a relevant RFC currently open on that issue.) --Yair rand (talk) 22:39, 26 February 2019 (UTC)

Adding PCGamingWiki IDs for Developers/Publishers and Engines[edit]

For example, Valve on PCGW and Valve Corporation (Q193559). Also the Source Engine on PCGW and Source (Q643572).

Should these be new properties or should the existing property PCGamingWiki ID (P6337) be updated to include Companies and Engines?

There aren't as many engines and companies are there are games in the database, only 281 Engines (https://pcgamingwiki.com/wiki/Category:Engines) and 2255 Companies (https://pcgamingwiki.com/wiki/Category:Companies). Engines, at least, can easily be handled manually via Mix'n'match, companies can probably be handled to some extent in the same way. Companies (and some engines) also often have Wikipedia articles in PCGW, so they can be automatically matched that way.

Any advice on how to go about this would be appreciated :)

As a side note, PCGamingWiki typically has much better info on the release dates and their specific platforms (at least when it comes to PC releases), would it be reasonable to put that data into Wikidata, or how should I go about proposing such a thing?

Nicereddy (talk)

Oh, and one other thing I forgot to mention is game series', which may also be worth supporting (e.g. https://pcgamingwiki.com/wiki/Series:Half-Life and Half-Life (Q752241)). Nicereddy (talk)
I put together a little script that gets all the Engines on PCGW and their respective Wikipedia articles (if they have one): https://gist.github.com/connorshea/7cfbd099dceabc2b5456cd1541c83b1d
This is imperfect due to the fact that many of these Wikipedia article links are to sections within a Wikipedia article rather than an article specific to a game engine. Maybe I should strip out any Wikipedia URLs that have pound signs in them. Nicereddy (talk)
I've moved this discussion to https://www.wikidata.org/wiki/Property_talk:P6337#Expanding_coverage :) Nicereddy (talk)

Voxel based games[edit]

I was looking around for how to describe (with statements) that a game is voxel based. Has this question come up at all before? Is there any current modeling of this that I missing? Would "voxel game" make for a good instance of video game genre (Q659563)? ·addshore· talk to me! 19:40, 5 February 2019 (UTC)

Perhaps this should be associated with the software engine (P408) value? --Yair rand (talk) 07:54, 6 February 2019 (UTC)
I think the engine describes a different aspect, for example, Unity is a very generic engine, that a whole range of different style / genre of games can be developed using. I was thinking perhaps genre (P136) makes sense, as open world (Q867123) is used there which I could kind of put in the same sphere as voxel games. People in the real world refer to "voxel games" as if it were a genre, for example this random page i found on the internet. ·addshore· talk to me! 15:01, 6 February 2019 (UTC)

Handling of Remasters and Enhanced Editions[edit]

I've noticed a lot of inconsistencies here. Should Remasters/Enhanced Editions be separate items from their original games? I'd argue in many cases they should be, though I'd be happy to hear reasons that these should be shared items.

I've compiled a list of games I've found that had problems, this isn't comprehensive, it's just the ones I've managed to find.

  • The Organ Trail: https://www.wikidata.org/wiki/Q7755333, the Steam Application ID is for The Organ Trail: Director's Cut. Per the English Wikipedia article: "The Director's Cut features a number of changes to the original game, including a customizable protagonist instead of the above preset characters, 'choose-your-own-adventure' style random encounters, boss fights, in-game achievements and online leaderboards". These should probably be separate games.

Would be happy to hear opinions on how this should be handled, or if there are any existing guidelines on the matter.

Nicereddy (talk) 19:22, 17 February 2019 (UTC)

In my opinion, they definitely should be separate items − this is the sort of things we inherit from Wikipedia (where arguably, a remaster does not always deserve its own article) ; accordingly I have split many such items (eg, Eufloria HD (Q60987914)/Dyson (Q60984037), Valkyrie Profile: Lenneth (Q60098859), Zone of the Enders: The 2nd Runner MARS (Q60673807). I have noticed other editors doing similar things.
I’ve been delaying starting this conversation, but I think it increasingly likely that in the medium-term we will adopt a data model requiring to have separate edition-items for every game-item (ie, for every single platform) ; possibly getting even more granular than that (one item per local release? per distribution package? (see eg The Binding of Isaac (Unholy Edition) (Q60997648)).
So, remasters are easy decision in comparison :)
Jean-Fred (talk) 20:31, 17 February 2019 (UTC)
I agree with you, but I miss the relation between the original game and its Remastered/HD/whatever-Edition. Like Eufloria HD (Q60987914) is special edition of Eufloria (Q2662584). Do you think we could use edition or translation of (P629)/has edition (P747) to express this?
As a consequence, the special editions should use instance of (P31) version, edition, or translation (Q3331189)
Diggr (talk) 12:11, 4 March 2019 (UTC)
For that I have started using based on (P144) together with subject has role (P2868) as qualifier (although that’s one-way, not two-ways):
User:Trade has been doing interesting things around Binding of Isaac − in particular The Binding of Isaac (Unholy Edition) (Q60997648)
We should figure out a data model for such things indeed :)
Jean-Fred (talk) 12:20, 4 March 2019 (UTC)
Oh yes, Remakes are also special cases and I think, based on (P144) works well for this. The Binding of Isaac Example could be a best practice item for this :)

Report pages[edit]

Hi folks,

With the help of Trade, I have set up a bunch of Listeria-based statistics dashboards and report pages:

(I also made Wikidata:WikiProject Video games/Identifiers for statistics on VG-related identifiers but as Listeria does not work well with properties, I had to trick it to use items which only partially work).

Hope these are helpful :) If you have other ideas for statistics, go ahead or let me know :)

Jean-Fred (talk) 08:52, 21 February 2019 (UTC)

I have also set up Wikidata:WikiProject Video games/Reports/Year, all linked from Wikidata:WikiProject_Video_games/Statistics/Year. Jean-Fred (talk) 08:08, 19 March 2019 (UTC)
Inspired by the Sum of All paintings dashboard, I replaced the Listeria-based Wikidata:WikiProject Video games/Statistics/Platform (for now ²the code is on this Jupyter notebook − I’ll put into a crontab at some point I guess :-)). Jean-Fred (talk)

Citing reference when running an import based on data from PCGamingWiki[edit]

I want to write a script to import data from PCGamingWiki (specifically, adding WineDB IDs to games that don't have them when PCGW has that information already).

I've seen a decent number of Steam App IDs that have a citation of 'imported from Wikimedia project' 'PCGamingWiki' (e.g. https://www.wikidata.org/wiki/Q955289#P1733). Should I also do this when adding WineDB IDs, or is it unnecessary/unhelpful?

Best, Nicereddy (talk) 03:29, 19 March 2019 (UTC)

Sounds like a good plan :)
imported from Wikimedia project (P143) was only ever meant to be used to tag data taken from the Wikipedias (there’s even a pending constraint violation if you use it with something else than Wikimedia project (Q14827288)) ; but as it used to be called “imported from”, it got significant use for sourcing data from other databases. :-/
I believe you should use stated in (P248) for this.
Jean-Fred (talk) 08:16, 19 March 2019 (UTC)

Maintenance Dashboard[edit]

I wanted to suggest an idea I've had in the back of my head for a few weeks now. I've been acting as a kind of 'steward' of PCGamingWiki ID (P6337) and have created a bunch of SPARQL queries that can be used to track potentially problematic data, both directly related to PCGamingWiki ID (P6337) and some others that aren't. The queries are all available in this GitHub Gist.

Essentially, they're all things like 'Video games on Windows with no PCGamingWiki ID', 'Video games on Windows with a GiantBomb ID and no PCGamingWiki ID', 'Items with URL-encoded strings in their PCGamingWiki ID' (this indicates an error caused by a bad mix'n'match dataset I created), etc. They're useful for finding Wikidata items that have bad data, for finding items that don't have PCGamingWiki IDs yet but could/should probably have one, and for finding potentially problematic usage of the property (these don't use the constraint system as I like to see the updated data as I go through it, and because most of these aren't quite usable as constraints).

Essentially, my idea would be to create a dashboard (or set of dashboards), for various external identifiers and other properties relevant to video games. The dashboard would use SPARQL queries to surface data with potential problems, items that could likely be associated with external identifiers, and possibly also constraint violations. The goal would be to have a central place where we can share means of detecting and correcting incorrect video game data, both so that the queries can be reused for other properties and so we can improve our data coverage.

cc: @Trade, Jean-Frédéric: I figure this might fit in with your statistics pages? :)

Thanks, Nicereddy (talk) 18:28, 11 April 2019 (UTC)

Classic Mac OS vs Mac OS[edit]

Classic Mac OS (Q13522376) vs. Mac OS (Q43627), the former seems to be what we should be using when we refer to games that are on the older Mac OS (the one from the 90s, e.g. with Wolfenstein 3D), but currently we're using the latter (see the platforms statistics page) and the latter is the family of operating systems that includes both Mac OS and macOS (aka OS X). I'm not sure if we should go through each and replace Mac OS (Q43627) with Classic Mac OS (Q13522376)? We should probably also mark Mac OS (Q43627) as not being a valid platform for games, if possible?

Also, macOS (Q14116) is entirely different. Thanks Apple Inc. (Q312) ;) - Nicereddy (talk) 02:06, 12 April 2019 (UTC)

Actually we also have Apple Macintosh (Q75687). We should really use a whitelist for possible platforms. >.> Nicereddy (talk) 02:16, 12 April 2019 (UTC)

IndieDB identifier property ?[edit]

Hi,

I was wondering if I should propose this website as a external identifier: [1]. There is game, and game engine and different things (so maybe more than 1 property), but I suspect this do duplicate information we already have. --Misc (talk) 18:15, 16 April 2019 (UTC)

It was on my todo list :-) I think it would be a good addition. By duplicate information, do you mean the coverage is very similar to other properties we have? I’m not too worried about that, as there is also value in aligning different catalogues − so that someone with an indieDB ID can retrieve the GOG ID or the HowLongToBeat or any other :-) Jean-Fred (talk) 19:20, 16 April 2019 (UTC)
yeah, that's what I meant. So i went ahead and did create a proposal, but I am a bit rusty, didn't do that since a few months. --Misc (talk) 19:58, 17 April 2019 (UTC)
It would be nice if we could retrieve the Metacritic ID from Steam, the GameFAQ ID from Metacritic and the GameSpot ID from GameFaq. Trade (talk) 05:15, 20 April 2019 (UTC)
@Trade: I have a script that takes platform info from Steam, you're able to use the same API endpoint to get Metacritic IDs (note that it fakes the client as being Big Picture Mode since this API is more heavily rate limited for other users). You can see the Metacritic URL in the API response for Half-Life 2, for example. I'm not sure how reliable that data is, though. I've never really looked at it. Nicereddy (talk) 19:46, 1 May 2019 (UTC)

Project log: Wikidata:WikiProject Video games/Log[edit]

Hello folks,

I don’t know about you, but I sometimes have a hard time keeping up with all the cool things you are up to :-) Sometimes I see by chance some edits in my watchlist ; but most of the times, if I did not know for a fact there are active people here hard at work, it could feel like nothing is happening. For example, based on this talk page, one would be forgiven to think that this project is half-dead ^_^. Another problem I have, is that it is easy to fall behind on new properties & new 'building blocks items' that are created, or data modeling decisions made.

I was thinking at some point that we could make a project newsletter − first I thought monthly, then I thought quarterly, and now we’re 1 month into Q2 and I did not get round doing it ^_^'.

On Wikimedia Commons (my home project), we used to have the so-called Commons Log − a very lightweight record of events. It was really convenient to keep track on important stuff, and is also a great historical record.

So, I went bold and started Wikidata:WikiProject Video games/Log. I seeded it with some interesting blogposts, some property creations, some item creations I saw flying by that I think are of interest to other participants, a data modeling decision, a couple of QuickStatements batches I made earlier this month… Basically stuff that I think other folks (either project participants or interested lurkers) would be interested in knowing. It’s only meant for 'major' stuff though, obviously if we start logging every Q7889 creation, it won’t be very helpful :)

What do you think? Would you find that useful? Would you be up for updating it when you’ve done something?

Cheers, Jean-Fred (talk) 17:27, 26 April 2019 (UTC)

We can definitely try, yup. Logging every Q7889 wouldn't be good, but what about some stats each month ? --Misc (talk) 07:30, 27 April 2019 (UTC)
What sorta of stats did you had in mind other than the number of items created? Trade (talk) 15:44, 27 April 2019 (UTC)
Exactly that for a start, but maybe also some stats on some specific properties that can be found only on games, and their coverage. For example, how many video games with HowLongToBeat ID (P2816) or Internet Game Database game ID (P5794) month after month, or something like this ? --Misc (talk) 19:23, 27 April 2019 (UTC)
Probably part of the answer between Wikidata:WikiProject Video games/Identifiers & Wikidata:WikiProject Video games/Statistics/Platform ; also on the talk page of each property, there is also a link “Usage history” which gives you a usage graph over time. Jean-Fred (talk) 08:02, 29 April 2019 (UTC)
Wikidata:WikiProject Video games/Identifiers is interesting, but I didn't see it linked from the projet page. But that's monday morning for me, so maybe I missed something. If I didn't, shouldn't we add it somewhere on the page, so it will be easier to find ?--Misc (talk) 10:45, 29 April 2019 (UTC)
Good point, these pages are not easily discoverable. I tried reorganising a bit Wikidata:WikiProject Video games, hopefully that’s better :) (in general I don’t like much the home page of the project, could use some refreshing) Jean-Fred (talk) 16:38, 29 April 2019 (UTC)
I like the new structure of the site! I also think the Log seems usefull to keep up to date. I have had difficulties in overviewing some activities so far. Diggr (talk) 10:28, 30 April 2019 (UTC)
Looks good to me :) I'd say there should be events in the Log for the creation of the Log itself and also the creation of the Statistics pages. Nicereddy (talk) 19:41, 1 May 2019 (UTC)

Should items related to esports be covered by this wikiproject?[edit]

I haven't found anything about this subject so i'm gonna bring it up now. Should items about clan (Q989470) and pro gamer (Q4379701) be covered by WikiProject Video games? I'm not sure if [[|Wikidata:WikiProject Sports|WikiProject Sports]] is the ideal place. Trade (talk) 15:03, 27 April 2019 (UTC)

Why not both ? --Misc (talk) 19:23, 27 April 2019 (UTC)

WikidataCon 2019[edit]

Just to let you know that with Diggr and Envlh we have co-submitted two videogame-related contributions to WikidataCon 2019 − a talk (videogame metadata, success and challenges of this project, relevance of Wikidata in the VG-data ecosystem and for academic research, etc.) ; and a meetup (to try to assemble other participants or potential participants). We’ll let you know whether they are accepted − fingers crossed − and if they are, we will likely seek your input, when we get closer to October, about things we should include that we have overlooked. :) Jean-Fred (talk) 18:20, 29 April 2019 (UTC)

TvTropes link ?[edit]

Hi, while adding visual novels to the base, I did see that a few of them are described on TV Tropes (Q2537428). For example, Angels with Scaly Wings (Q63413258) is listed on this page. Would it be better to add a property, or is there one that would be used ? --Misc (talk) 14:40, 1 May 2019 (UTC)

A TV Tropes property would a good idea IMO, not just for video games but all kinds of works plus persons, places, tropes, etc. I've thought about proposing one in the past, but after I unsuccessfully tried to find out whether they have some kind of internal ID we could use (instead of just using part of the URL), I kinda forgot about it. --Kam Solusar (talk) 16:15, 1 May 2019 (UTC)
Given that tvtropes seems to use pmwiki, who use filesystem directly, I suspect there is no unique identifier except the file name present in the URL. But I didn't check the source code for that, maybe I am wrong --Misc (talk) 07:22, 2 May 2019 (UTC)
I did poke around on the site and pmwiki's documentation, but didn't see anything about an unique ID we could use. So we're gonna have to use part of the URL - not really a stable ID, but we already have a lot of other properties like that and I'd say it's better than not having a tvtropes property. --Kam Solusar (talk) 14:05, 14 May 2019 (UTC)
This had been on my mind for a while too − went ahead and started Wikidata:Property proposal/TV Tropes identifier.
Not sure yet what would be the best way − one, three or several properties. Looking forward to your opinions on the property proposal page :)
Jean-Fred (talk) 18:24, 15 May 2019 (UTC)
To follow up: see TV Tropes identifier (P6839) :) Jean-Fred (talk) 10:36, 17 June 2019 (UTC)

One more potential identifier[edit]

Hi,

what do people think about this https://mocagh.org/index.php . It has individual page for specific items like https://mocagh.org/loadpage.php?getgame=nineprinces for Nine Princes in Amber (Q1992947), so I guess that could be a good addition (not sure if that's the one on Jean-Fred list) ? --Misc (talk) 08:37, 13 May 2019 (UTC)

Hi!
Looks good to me! See Wikidata:Property_proposal/MOCAGH_ID :-) Jean-Fred (talk) 20:16, 2 February 2020 (UTC)

Google Stadia[edit]

Hi,

Just out of curiosity, since Google Stadia is a cloud-based gaming service, what is the exactly statement of the service? Because Google Stadia isn't an gaming platform, should it be asigned as an distribution format, or there are other statements for his application? Kirilloparma (talk) 13:37, 7 June 2019 (UTC)

Example: there is a game, this game is coming for Google Stadia, what is the exactly statement to put in for this service?
Example for distribution format: Doom Eternal (Q55662649) distribution format (P437) Google Stadia (Q60309635) Kirilloparma (talk) 13:50, 7 June 2019 (UTC)
  • In the other side, I was thinking about if we should to to propose a new property in this specific case. For example:
video game streaming service
Normal rank Google Stadia Arbcom ru editing.svg edit
▼ 0 reference
+ add reference
Normal rank PlayStation Now Arbcom ru editing.svg edit
▼ 0 reference
+ add reference
Normal rank Project xCloud Arbcom ru editing.svg edit
▼ 0 reference
+ add reference


+ add value

Kirilloparma (talk) 14:25, 7 June 2019 (UTC)

Personnaly, I would count that as a distribution method, if there is a specific e-shop where you can buy games, etc. Now if you can import your existing games, that's likely different. --Misc (talk) 12:56, 10 June 2019 (UTC)

Some more potential properties[edit]

Hi folks,

while adding some data, I stumbled on a few potentials properties. I do not have time right now to add them (and try to not add too much while I didn't finish using the ones I did propose), but maybe someone would have a opinion on them, or is willing to propose them faster than me (or think they are not useful):

  • The Cutting Room Floor is a wiki (so like pcgamingwiki) who reference the unused content in game. That's kinda niche, and I doubt this will help for crossreference more than all DB we have, but I guess this could be interesting somehow to some people.
  • Can you run it, huge (6000 entries) list of game, with test on hardware requirements. After checking the website, I am not sure that's useful, but that's why I do ask people here.
  • Uncensor Patch is exactly what the name say. It is referenced from VNDB, and I guess that's one more source of data about visual novel. Of course, that's also kinda NSFW I guess, so I can see that one being controversial.
  • LaunchBox has a gamesdb, with lots of informations. It also have plateforme and genre. Likely the least controversial of the one I found.


Ideas, opinions ? --Misc (talk) 10:28, 19 June 2019 (UTC)
Great idea, let us list all the databases we could potentially add before making a proposal. --Trade (talk) 14:18, 19 June 2019 (UTC)
  • The Cutting Room Floor: A very comprehensive wiki. I think a lot of people would be happy if we had it. +
  • Uncensorpat.ch: Yeah, after the mess that was the deletion of the Boobpedia identifier i've been quite worried when it comes to the proposal of NSFW Wikidata identifiers. That was a lot of work that went right down the drain. I know that some of the uncensor patches were created and released by the developers themself in order to bypass Steam censor.
  • Can You Run It:The system requirements listed on systemrequirementslab.com are far more comprehensive than the ones listed at {{|MobyGames}}. There's websites to look up a games system requirements and this is definitely the best. I'll say it's quite useful. +
Potential new properties
  • Internet Movie Firearms Database - Contains detailed information about firearms as depicted in movies, television shows, video games and anime. And of course, firearms. I'll estimate they have somewhere between 700 and 900 video game entries. +
  • EuroGamer.eu - Database for the video game magazine Eurogamer (Q281243). All Eurogamer websites uses the same database meaning we only need one property to cover them all. +
  • GameReactor.eu - Database for the video game magazine MobyGames (Q612975). Contains 12856 entries. All GameReactor websites uses the same database meaning we only need one property to cover them all. +
  • GameSpot company: I was quite surprised to se that we didn't had this one already. +
  • IGDB company: Same as above. +
  • Steam Database: A website that gives very defailed information about games, apps and tools that Steam has in it's database. It uses the same fromatter URL (steamcommunity.com/app/570 > steamdb.info/app/570/graphs/) as Steam application ID (P1733) which means we could easily get a bot to do all the work. +
  • SteamSpy: Another third party Steam database. It uses the same fromatter URL (steamcommunity.com/app/570 > steamdb.info/app/570/graphs/) as Steam application ID (P1733) which means we could easily get a bot to do all the work. Unfortunately you need to pay money in order to access to the information. This one can also be done by a bot.
  • SteamC harts: A website that shows you how many people play a Steam game at any given time. It also shows a lot of statistics related to the number of people playing. +
  • Movie-Censorship.com: A comprehensive database of regionally censored movies, games, comics and music (see list of regionally censored video games (Q6636242)). Quite similar to The Cutting Room Floor. + --Trade (talk) 14:18, 19 June 2019 (UTC)
  • Polygon: It's pretty much the same as IGN game ID (P5385) and GameSpot ID (P5494) +
  • FMV Games - A comprehensive database of FMV video games. Given how niche the genre is i think it would be very useful. +
  • PlayStation Trophies - In my opinion this is one of the most popular databases for PlayStation games.+
  • True Achviements - Same as above but with Xbox+
  • Retro Collect - Very similar to LaunchBox with a focus on retro games +
  • Spong - Video game database
  • Games Database - See above
  • The Games Database - See above
  • VGCollect - See above
  • VGDB - See above
  • Rawg.io - See above
  • MyVideoGameList - See above
  • VGChartz - Containts quite a lot of information about each game. +
  • After The Credits - A database for games that containts extra gameplay after the credits. Somewhat limited due to it's very specific nature.
If we are looking at steam ID using databbase, I would also add ProtonDB, which would be similar to Wine AppDB ID (P600). --Misc (talk) 07:44, 20 June 2019 (UTC)
Okay, i think i've got the most important databases. I've marked my favorites with '+' to show which ones i'll like to focus on. I remember Polygon having a database similar to GameSpot and iGN but i'm not sure what happened to it. Turns out thevideogamesdb. com have been blacklisten. I imagine it's because of the intrusive ads. --Trade (talk) 22:21, 20 June 2019 (UTC)
Just popping in with a few non-English suggestions:
Handy to have more of such links to non-English gaming resources, I think. --Btcprox (talk) 08:40, 23 June 2019 (UTC)
Thanks for compiling these! As a reminder − I still maintain a todo list at User:Jean-Frédéric/Videogame external databases (although I have some more just in bookmarks).
Regarding the Steam apps: no, if the ID is the same then it should not be in a separate property − and it’s a job for third-party formatter URL (P3303) & formatter URL (P1630) − I now added them to Property:P1733#P1630.
Jean-Fred (talk) 10:34, 25 June 2019 (UTC)
Jean-Fred Yeah, i still don't understand how third-party formatter URL (P3303) & formatter URL (P1630) are supposed to help. --Trade (talk) 22:58, 25 June 2019 (UTC)
Not sure if I’m going to explain well (I’m not an expert either ^^) but let’s try: Because the point of storing IDs is not per se to provide convenience links, but to provide the data to do so. From a database perspective, there is no value in storing Flower (Q1825218) → Steam ID: 966330, SteamDB ID: 966330 − because it’s the same, and because there is no such thing as a “SteamDB ID” − they just happen to use the same ID (which makes a lot of sense ^_^). Data consumers can then generate all the right URLs (as defined third-party formatter URL (P3303) & formatter URL (P1630)) with the ID. It’s a bit muddied because the Wikidata front-end does make the hyperlink for convenience (not sure which component does actually − it used to be a gadget, but maybe it’s in Wikibase now?) − but I guess it could make more links (it’s more of a UI trick).
To give a more concrete example: A Lua template on a Wikipedia article could generate all 5 Steam URLs with just that one property.
Jean-Fred (talk) 17:42, 27 June 2019 (UTC)
But so, what about databases that reuse a ID, but only if there is a entry ? For example, protonDB use the same ID as Steam, but not all games on Steam have a entry in protonDB, either because it doesn't make sense (native linux game), or because it wasn't entered (or just unsupported). The same goes for IndieDB and ModDB, where they are coming from the same group and reuse ID, but not all entries on one are in the others. If we want to express that something is present in one database, but not the other, having a separate property with constraint seems the simplest. --Misc (talk) 18:28, 27 June 2019 (UTC)
That’s a good point, not too sure about that. Would be worth raising on the Wikidata:Project chat I’d say. Jean-Fred (talk) 15:38, 4 July 2019 (UTC)
I think this issue came up a few times in property proposal discussions when people wanted to create similar new properties that were basically just a subset of an existing ID. And IIRC, at least some of those properties were indeed created. But I don't think there has ever been a big discussion how Wikidata should handle such cases in general. Would be nice if Wikidata had a standard way to model such cases without the need to maintain the same ID values across two or more separate properties. --Kam Solusar (talk) 12:08, 5 July 2019 (UTC)
Given how much unique information SteamDB contains i think it would be okay to make an exception. The property would be very useful for games that are no longer available on Steam and who's storefront are no longer to be found. Tho, given the large amount of identifiers and properties waiting for approval (100+) we might wanna take a pause from creating new video game identifiers and properties. --Trade (talk) 21:51, 15 July 2019 (UTC)
So, I just saw on Reddit this website MicroTransation.zone, which seems to reuse part of Giant Bomb ID (P5247). Like steam/photondb, only part of the data are in the 2nd base, but even more interesting, the identifier is a subset of the one we have in wikidata. Not sure how to handle that one. --Misc (talk) 01:57, 26 October 2019 (UTC)
The Polish film database Filmweb (Q2090445) also has entries for video games (example) and the existing property Filmweb.pl film ID (P5032) could be used for them, as it also works for the game entries. We'd just need to change the property accordingly. I've suggested it on the property's talk page a couple of months ago, but got no replies and then kinda forgot about it. --Kam Solusar (talk) 15:39, 26 October 2019 (UTC)

date of commercialization (P5204)[edit]

I just discovered date of commercialization (P5204) (as linked from the recent announcement date (P6949). For platforms: Wikidata:WikiProject Video games/Properties currently advises to use publication date (P577) for consoles (eg Nintendo Switch (Q19610114) publication date (P577) 2017-03-03). I think P577 is really made for works, and P5204 is really what is meant for hardware products. Thoughts? Jean-Fred (talk) 15:38, 4 July 2019 (UTC)

I have been using it to indicate the date that a product is available for sale, which is often some time after it's announced. I don't really think of publication date (P577) applying to hardware. Ghouston (talk) 11:28, 5 July 2019 (UTC)
'I don't really think of publication date (P577) applying to hardware.' How come? --Trade (talk) 20:55, 14 July 2019 (UTC)
Because of the usual meaning of "publishing" in English, e.g., from en:Publishing: Publishing is the dissemination of literature, music, or information. I see that a number of aliases have been added in Wikidata, but I'm not sure if they are sensible. It's usage according to constraints depends largely on what work (Q386724) is supposed to mean, and that's a real mess of an item that varies in different languages. Ghouston (talk) 21:00, 14 July 2019 (UTC)

Adding constraint for Google Play Store app ID (P3418) and App Store app ID (Global) (P3861) ?[edit]

Hi, while adding a game, I realized that neither Google Play Store app ID (P3418) or App Store app ID (Global) (P3861) seems to have constraints (or rather, not at the same level as Steam application ID (P1733). For example, I would expect that adding a value to Google Play Store app ID (P3418) would requires to have Google Play (Q79576) as a value for distribution format (P437), and Android (Q94) for platform (P400). I am not sure where to ask, as the discussion page say "ask to project that use the property". I think we are people who use the value, so I can start here, but does someone see a reason to not add thoses contraints ? As I assume it would trigger KrBot (talkcontribslogs) who would do some massive changes, I prefer to ask before. --Misc (talk) 00:05, 13 July 2019 (UTC)

I like the idea. I say, go ahead. --Trade (talk) 20:43, 22 July 2019 (UTC)
So, looking at F-Droid package (P3597), I see that this one is enforcing operating system (P306) instead of platform (P400). Which is the first discussion on that very project chat (and not very conclusive, IMHO). For now, I did modify Google Play Store app ID (P3418) to copy the behavior of F-Droid package (P3597), but that seems kinda incoherent with the others identifiers. Shouldn't we restart the discussion about difference between the 2 ? --Misc (talk) 22:34, 22 July 2019 (UTC)
As a follow up, I did the change for Google Play Store app ID (P3418). I will see what happen (since it seems my last change got modified, but the wikidata history is not exactly clear to me), and do the same for App Store app ID (Global) (P3861) (not sure however if there isn't more than just software on itunes store). --Misc (talk) 10:17, 15 August 2019 (UTC)

Unreal Engine cleanup[edit]

Most video game items have their game engine imported from English Wikipedia (Q328). On English Wikipedia (Q328), both Unreal Engine 2 (Q13156650), Unreal Engine 3 (Q13156651) and Unreal Engine 4 (Q13156652) redirects towards Unreal Engine (Q608276).

Because of this we have a lot of items which states the wrong video game engine. For example, according to Mirror's Edge (Q526350) Mirro's Edge were made with Unreal Engine 1 which is clearly wrong.

I've started to clean up the list in order to change the engine to the correct version. Assistance would e greatly appreciated.

This also servers to an remainder as why we need to be careful about importing information from link that redirects to other articles. --Trade (talk) 20:49, 14 July 2019 (UTC)

Unreal Engine (Q608276) could be changed to refer to all versions, treated as a series of works, with a new item for version 1. That would make it more consistent with the en:Unreal Engine article that it's linked with. Currently, Unreal Engine 2 (Q13156650) has been made a subclass of that item, but I think part of the series (P179) would be better, unless there's something better for software versions. Ghouston (talk) 21:08, 14 July 2019 (UTC)
I'm not sure how we should deal with Postal 2 (Q1974968) and Duke Nukem Forever (Q962129). Despite their old age, there seems to be a lot disagreement about what engine they are using. I don't have a link, but i remember a Steam post where a staff member from Running with Scissors (Q498812) who mentioned that Postal 2 (Q1974968) uses the same engine as Unreal Tournament 2004 (Q913536) (aka Unreal Engine 2.5 (Q65559773)) --Trade (talk) 21:13, 14 July 2019 (UTC)
I suppose if the version isn't known, leave it at Unreal Engine (Q608276), which represents the Unreal Engine in general, all versions. Ghouston (talk) 06:21, 15 July 2019 (UTC)

VisualNovelDB using wikidata ![edit]

Hi,

While adding yet another visual novel, I stumbled on this forum post on Visual Novel Database (Q16646841). I kinda wonder if there is something to do, like, welcome people officially, or tell them to look at mix and match. In all cases, I think that's quite cool, even if I feel that's database duplication. --Misc (talk) 22:55, 22 August 2019 (UTC)

Database duplication? Anyways, i agree with creating a Mix'n'Match for VNDB, Anime Characters Database and HLTB --Trade (talk) 23:13, 22 August 2019 (UTC)
(Quick answer, I’m on vacation with limited Internet :)
Nice find Misc :)
So, I met Yorhel (the maintainer of VNDB) a couple of months ago at a workshop “Videogame and Visual Media Data – Community-driven Initiatives and Research Avenues” organized by the nice diggr (Q65921763) folks from Leipzig University(I have a summary blogpost in my drafts about this that I really need to finish >_>).
Yorhel also pinged me last week to let me know he has a dump for us in order to create a Mix’n’match catalogue (scraping the HTML is big no-no :-) − will get to it next week.
(Re:database duplication: I don’t think there’s any duplication here? They link to Wikidata as we link to them, and they can then use Wikidata to harvest a bunch of additional links − which is in my view a great Wikidata use-case. Of course, they need to keep these links in sync with us but that’s doable.)
Jean-Fred (talk) 08:02, 23 August 2019 (UTC)
I guess I wasn't clear, the duplication is because they copy the data from wikidata to their DB. It do make sense since that mean their website will be up if we are down, they can continue to use sql on the website side (instead of sparql + sql), and they do not hammer wikidata, but fundamentally, that's information duplication (even if, given there is a sync, that should cause trouble, unless the sync is broken). --Misc (talk) 14:05, 23 August 2019 (UTC)

Thanks to the team and community here[edit]

thank you for doing video games

I am writing to say thanks to the community of contributors here at WikiProject Video Games for the continuous creative production of Wikimedia culture, policies and precedent. Many of the practices which everyone else in Wikimedia projects follow have origins in developing content about video games. The originality out of Wikimedia video game projects stands out. I wish that someone would do a round of brief interviews and compile some of the narratives, because what happens here is a global influence on media.

Before I go on about what brought me here, I want to share the memory that an early challenge of English Wikipedia was modeling the coverage of Pokemon. The video game community made the notability policy what it is today, which consequently set a rubric for what is deleted and what Wikipedia keeps, which in turn is the foundation of Wikipedia's design as media.

I just asked a question at Wikidata:Project_chat#Modeling_the_ratings_and_reviews_of_critics. @Jean-Frédéric: thanks for referring me to the answer at Wikidata:WikiProject_Video_games/Properties#Reception_properties, and it seems to be the correct answer and precedent for my question. I am really impressed to be able to start from an existing practice. My question was about modeling ratings, and I am not surprised to find that there is an early experiment here based in video game reviews and ratings. Here are the relevant proposals which were based in video games but applicable universally -

I know that this data modeling is a relatively small thing, and this particular data model is not so developed, but consistently over the years when I need something, someone who was documenting video games has created the technology and had the discussion and created the model. The video game WikiProjects are an engine of product and workflow testing. To everyone here, thanks for doing whatever you do. I hope everyone here is enjoying themselves, and thanks for your indirect contributions to library science, medicine, politics, statistics, quality control, civility, and making the cultural exchange among individuals, pop culture, institutional partnerships, and science so seamless. Blue Rasberry (talk) 20:00, 29 August 2019 (UTC)

@Bluerasberry: Oh, whoah, thanks! ^_^ Jean-Fred (talk) 11:01, 12 September 2019 (UTC)

Wikimania poster[edit]

Wikimania poster

Hi folks,

Last month was Wikimania 2019 (Q48010913) and with the help of Envlh and Diggr I presented a poster about the project. Here it is :)

Jean-Fred (talk) 15:39, 13 September 2019 (UTC)

Great work! Esteban16 (talk) 16:40, 13 September 2019 (UTC)
And we are also submitting a similar one for WikidataCon 2019 (Q42449814) :-)  → File:Sum_of_All_Video_Games_Poster_-_WikidataCon_2019.pdf Jean-Fred (talk) 09:22, 23 September 2019 (UTC)

Project pages[edit]

Hey folks,

As you may have noticed I have tried to reorganize the project pages a little bit, drawing inspiration from other WikiProjects.

At top of several pages there is now a navigation aid Wikidata:WikiProject Video games/Tabs, which link to some helpful (I think) pages. Among which two are new:

  • /Queries to list some showcase SPARQL queries ;
  • /Tasks to list potential things to do, for example for a newcomer.

Of course, feel free to add to these pages!

Jean-Fred (talk) 09:26, 23 September 2019 (UTC)

I've made a small list of games that links to their trailer. Perhaps we could fit that in somewhere? --Trade (talk) 14:54, 24 September 2019 (UTC)
(only seeing this now) I guess you can add it to the cool queries page :) Jean-Fred (talk) 18:51, 4 October 2019 (UTC)

Video game magazines[edit]

Hey folks,

I saw this fly-by on Twitter, and it got me curious whether I could answer that with a SPARQL query :)

So I created video game magazine (Q69662460) (which somehow did not exist yet), and a some QuickStatements batch #19738 (EditGroup) #19740 (EditGroup) later, tada: Wikidata:WikiProject Video games/Magazines. :-)

(The dissolved, abolished or demolished (P576) data is too patchy [for now] to answer the tweet question − would need to move lots of the badly tagged end time (P582).)

Jean-Fred (talk) 21:49, 4 October 2019 (UTC)

Blog post[edit]

Hello colleagues,

As mentionned in passing above, I participated in July to a workshop “Videogame and Visual Media Data – Community-driven Initiatives and Research Avenues” organized by the nice diggr (Q65921763) folks from Leipzig University, to talk about Wikidata. I wrote a blog post retelling in prose what I said (or wanted to say ^_^) − I thought you might find it in interesting :) https://commonists.wordpress.com/2019/10/10/my-message-to-video-game-databases-wekidata-come-in-peace/

Cheers, Jean-Fred (talk) 17:09, 10 October 2019 (UTC)

itch.io ID as an external identifier[edit]

Shouldn't itch.io ID be an external identifier? Currently, it's not listed as such. https://www.wikidata.org/wiki/Property:P7294 Nicereddy (talk)

I have added Wikidata property for an identifier (Q19847637) to it ; but if you mean, being listed in the separate “Identifiers” section (eg Q6392377#identifiers) then that can’t be done because it was created as a “URL” data-type, not the “external-id” data-type. Jean-Fred (talk) 21:45, 20 October 2019 (UTC)
What's stopping us from making it an “external-id” data-type? --Trade (talk) 14:17, 26 October 2019 (UTC)
See Wikidata:Property_proposal/Itch.io_ID. The rationale is that Itch.io has two variable parts, //<author>.itch.io/<work>, so using an external-id would mean 1/ coming up with some arbitrary syntax, such as author:work and 2/ to be able to resolve it back to a working URL, relying on a stiched-together resolver like toolforge:wikidata-externalid-url. Both of which are considered undesirable.
(Per Wikidata:Identifiers#Properties_to_store_external_identifiers it’s not totally uncommon)
Jean-Fred (talk) 14:04, 30 October 2019 (UTC)

Nintendo changed their eShop[edit]

Hi,

I just noticed that Nintendo changed the URL format of its eShop (Nintendo eShop (Q3070866)). Before, it was some obscure ID for a game, and now, that's a readable identifier. See this diff. That mean that we have to fix a lot of entries (around 2800 from a quick query). --Misc (talk) 01:26, 26 October 2019 (UTC)

So I do have a quick script that scrape the eShop backend (python3, using requests) and produce a file that I suspect is suitable for Mix'n match (not complete, but I am working on that, and not published yet, only on my hard drive). I would love to upload it and see how it can be matched to existing games, but I never done that, and I have a few questions. The first being "if I do it wrong, it is easy to remove a catalog". The 2nd being "how do I automate the upload" ? I guess I have to run that somewhere, but I never ran any bot anywhere (plus, I suspect scraping is a bit dubious). Any advices ? --Misc (talk) 23:35, 26 October 2019 (UTC)
So I couldn't wait, ergo here is the catalog, seems to still be somehow scraping (this, or there was a import bug). I will find how to update the catalog later. --Misc (talk) 15:57, 28 October 2019 (UTC)
And of course, now I found it did already exist: https://tools.wmflabs.org/mix-n-match/#/catalog_editor/787 . Guess I need to ask to remove the one I created. --Misc (talk) 16:00, 28 October 2019 (UTC)
But that one is for the old IDs. And I think normally in these kind of cases, the property with the old IDs stays that way and a new property will be created for the new IDs. --Kam Solusar (talk) 16:27, 28 October 2019 (UTC)
(edit conflict)
@Misc: Thanks for starting the conversation! I had noticed the eShop identifier change too, was too lazy to do something about it ^_^
  • The old catalog is full of IDs now-turned-bad. As far as I know there is no good way to 'fix' a catalogue, just to make a new one. So I’ll deactivate 787, and let’s use yours from now on.
  • Did you make your catalog using the Mix’n’match scraper or the CSV import?
  • We have to decide what to do with the old IDs − either we remove them, or we mark them as deprecated (see eg Special:Diff/1010668266) − I’m not too sure what’s best (the latter is better in theory, but how perennial were these IDs in the first place…)
Jean-Fred (talk) 16:33, 28 October 2019 (UTC)
I used the CSV import tool, I didn't found how to use the scraper. Nintendo website use Algolia as a backend, so I just downloaded their SDK and started to search entries by myself. They limit results to 1000 per search to avoid people dumping the index, but if you search for each price range and each genre separatly, it turn out that give less than 1000 items in result. Then I print the TSV, deduplicate it, and that's it. So this could be automated, I just do not know how. One fun thing is that some Wii-U games that can't be bought on the eShop are absent, but I can fix my script for that. As for removing the ID, I would keep them, in case someone used them in the past. --Misc (talk) 17:01, 28 October 2019 (UTC)
  • Ok for not removing the old IDs then − I asked how to best proceed on the project chat.
  • Ok for CSV import (scraper is quite basic anyways, based on your description that would not have worked out). As far as I know, you can’t update a CSV-based Mix’n’match − people just make a new one, use the “sync to Wikidata” feature (so that the already matched IDs are populated) and close the old one. Probably not an issue to do that every couple of months.
Jean-Fred (talk) 18:17, 28 October 2019 (UTC)
So, I decided to take a look at OpenRefine to clean the current data with quickstatement, and did upload for 3DS, Switch and Wii-U. Now, I see the the url format was deprecated, and I wonder how we should proceed. The URL work for the item wit the new information, but not the older one (the opaque string). Should we activate it again, create a new property ? Should we also tag all the old one as "deprcated" ? --Misc (talk) 20:18, 15 November 2019 (UTC)
Not much feedback, so I am going to:
* Create a new property (once I find a name)
* Use openrefine to move the slug (new ID) there
* Remove them from the old property, who will keep the opaque string
* Deprecate the catalog on mix and match by uploading a new one pointing at the new property (with updated content too)
--Misc (talk) 11:25, 1 March 2020 (UTC)
1st step: Wikidata:Property_proposal/Generic#URL_sur_le_magasin_Nintendo_eShop.
Passed the property as ready. --Misc (talk) 10:27, 19 March 2020 (UTC)
Done as URL slug on Nintendo eShop (P8084). I will try to do the openrefine magic later in the week. --Misc (talk) 08:14, 7 April 2020 (UTC)
So I am working on cleaning the old prop and fill the new one, but it seems that something is going on server side that make stuff break randomly (login being forgotten after 5 minutes, jobs taking a lot more time than usual, openrefine not reconciling properly everything with timeout). --Misc (talk) 16:13, 11 April 2020 (UTC)
New property is done, and I am about to clean the old one (e.g, remove the erronously added property), once QS start working again. --Misc (talk) 18:47, 11 April 2020 (UTC)
And by sheer persistance, I think that the old property is clean again (but due to replication lag, I am not sure). --Misc (talk) 16:31, 12 April 2020 (UTC)
Hey @Misc:! Somehow, I missed all of your posts above, as well as the property proposal (fairly sure the ping did not work… seems to happen all too often… >_>)
Thanks *a lot* for taking charge of this − the situation with this property has been bugging me for a while but the prospect of all the steps to take to fix it was just too much for me. So I’m really grateful you took care of all this, proposing the property, moving the values etc. Big big thank you :-) Jean-Fred (talk) 14:03, 12 April 2020 (UTC)
Following up on this: I have been spending time on the e-shop recently, and browsing Deku Deals (Q90278035) I noticed an ID system: The Legend of Zelda: Breath of the Wild (Q17185964) has a “nsuid” of 70010000000023, which resolves to any European e-shop eg https://ec.nintendo.com/BE/fr/titles/70010000000023 or https://ec.nintendo.com/AU/en/titles/70010000000023 ; but there is also 1173609, in many (at least all European) e-shops − the “pageID” or “Structure ID” which is also in the URL, and resolves with eg https://www.nintendo.ru/-1173609.html or https://www.nintendo.fr/-1173609.html.
So… which ID should we use for this? On the one hand, the nsuid resolves to both the European e-shops AND the Australia/New-Zealand… so shall we pick that as more 'universal'? Jean-Fred (talk) 14:18, 12 April 2020 (UTC)
I was wondering about making a bot to get some of those ID from the US shop, since there is various IDs in the page, search for "window.game = Object.freeze({" in the source code. For https://www.nintendo.com/games/detail/the-legend-of-zelda-breath-of-the-wild-switch/ , we can see: nsuid: "70010000000025", which is quite close to the one of the european one. But they do not match, and I do not know how to resolve that on the US shop. I guess maybe we should start by listing how many different shops do exist, and then start to take a closer look on their URL. But thoses 2 are a good start. --Misc (talk) 14:58, 12 April 2020 (UTC)
Seems enumerating the french eshop is not harder than the US one, so I do have a script that could be used to create a catalog on mix and match, with the page name (like The-Legend-of-Zelda-Breath-of-the-Wild-1173609.html), I guess I can do a csv file with the numer on one side, and a human readable name on the other. But we would need a property first, if we go with the page ID. --Misc (talk) 17:36, 12 April 2020 (UTC)
A vast majority of games have the same ID on the german site and the french one. However, there is some who do not. For example, https://www.nintendo.fr/Jeux/Game-Boy-Advance/Spirit-L-etalon-des-Plaines-298317.html is the same game as https://www.nintendo.de/Spiele/Game-Boy-Advance/Spirit-der-Wilde-Mustang-297966.html but the number is different. Ninja Gaiden 3 on Wii-U is only in the french shop: https://www.nintendo.fr/Jeux/Wii-U/NINJA-GAIDEN-3-Razor-s-Edge-640441.html . Or https://www.nintendo.it/Giochi/Giochi-scaricabili-per-Nintendo-Switch/Never-Stop-Sneakin--1323913.html exist on the italian website, but not on the french one (but exist on the US one: https://www.nintendo.com/games/detail/never-stop-sneakin-switch/). How should we model that ? --Misc (talk) 23:31, 12 April 2020 (UTC)
And to go back on the nsuid, it seems the japanese use the same system too, but the number is different from US and European one, since BOTW is on https://ec.nintendo.com/JP/ja/titles/70010000000026. So I guess nsuid is globally unique, but localized per market ? (Hong Kong has https://store.nintendo.com.hk/70010000009367 so another number too, but totally different). --Misc (talk) 23:31, 12 April 2020 (UTC)
One thing that would be useful with the european eshop is to get the value for PEGI rating (P908), since that's in the source code of the french one. --Misc (talk) 23:51, 19 April 2020 (UTC)
I did found one library called nintendeals, who do shed some lights on the structure, the divide in 3 regions, etc. --Misc (talk) 13:06, 22 May 2020 (UTC)

Role-playing video game vs role-playing game[edit]

I was working on my website vglist and noticed I had two separate video game genres for RPGs, so I dug into it more and found that games were using two separate Wikidata items to represent the video game genre 'RPG': role-playing game (Q160738) and role-playing video game (Q744038), the latter being much more popular for video games (for obvious reasons).

Should we change all games that have the genre 'role-playing game' to use 'role-playing video game'? It seems like it should be a relatively simple change. Nicereddy (talk) 20:57, 2 November 2019 (UTC)

I've made a quick query for convenience. I'll like to replace them all but unfortunately i'm i don't know hot to remove statements with QS and the guide aren't very beginner friendly. --Trade (talk) 21:31, 2 November 2019 (UTC)
Ah indeed, both pop-up in Wikidata:WikiProject_Video_games/Statistics/Genre. Let me give it a shot with QuickStatements. :-) Jean-Fred (talk) 21:50, 2 November 2019 (UTC)
Would you kindly share what exactly you pasted into QS when you are done? --Trade (talk) 00:14, 3 November 2019 (UTC)
Sure thing, added the first few lines to User:Jean-Frédéric/QuickStatements notes. :-)
✓ Done with #20839 (EditGroup). Jean-Fred (talk) 11:57, 3 November 2019 (UTC)

Tool for comparing your Steam Library to Wikidata[edit]

So, as a preface to this I've kind of built a shoddy version of this already. My site vglist has a Steam import feature that lets you add all your games from your Steam library. Since the game data is all sourced from Wikidata, it's been pretty useful for finding holes in Wikidata's dataset. One of the major problems I've had with adding new games to Wikidata is with finding games that need to be added, and this has been pretty helpful.

I was wondering if anyone had built a dedicated tool for this, or if anyone would be interested in building one? Alternatively, I guess anyone that's interested could use vglist for this purpose. It's not really intended for that, and it's not at all optimized for it, but it's certainly possible.

Anyway, if anyone wants to build that tool or wants me to explain more on how to use vglist for this, I'd be happy to help. All my code is open source so you can peruse through that if you're familiar with Ruby. :)

Nicereddy (talk)

@Nicereddy: I've just signed up for your website, it seems like a great use of Wikidata. Seems like 236 of my Steam games are missing from the database which shows there's a pretty large hole in Wikidata's dataset. Unfortunately, I don't have much experience with Ruby, nor the Steam API. If there was perhaps a way of showing more of the raw data, rather than just 50 random titles of the missing games, it would make it a little easier to create a tool to import the data. Lewis Hulbert (talk) 17:56, 12 April 2020 (UTC)
@Lewis Hulbert: Sorry for not responding sooner! I could add a button to that view that would display the data as JSON with the game name and Steam AppID, if that'd be helpful at all. Or maybe just a button that'd copy the JSON to your clipboard. Nicereddy (talk) 01:02, 28 April 2020 (UTC)

genre vs. subclass[edit]

There are over 100 genres (which are also subclass of video game (Q7889)) which are used as a class:

SELECT ?class ?classLabel (COUNT(?item) as ?cnt) (SAMPLE(?item) as ?example) WHERE {
  ?item wdt:P31 ?class.
  ?item wdt:P31/wdt:P279+ wd:Q7889.
  SERVICE wikibase:label { bd:serviceParam wikibase:language "[AUTO_LANGUAGE],en". }
}
GROUP BY ?class ?classLabel
Try it!

Which property (P31 or P136) is better for them? --Infovarius (talk) 14:19, 8 November 2019 (UTC)

(Added an example column to the above query)
Thanks for raising this!
Using (sub)genres (for example mahjong video game (Q9318902) or visual novel (Q689445)) as P31 is, as I understand it, wrong and should be moved to P136.
That said, in that list there are also many legit P31, like expansion pack (Q209163), video game compilation (Q16070115) or downloadable content (Q1066707). Is there any ontology issues with the class tree of these items that I am missing?
Jean-Fred (talk) 14:29, 8 November 2019 (UTC)
No, I believe that these 3 are completely ok. --Infovarius (talk) 14:16, 11 November 2019 (UTC)

Added a video game template to Cradle[edit]

I've added a template to Cradle for video games, in case anyone finds that useful. It can be used to easily create a new video game item :) https://tools.wmflabs.org/wikidata-todo/cradle/#/ Nicereddy (talk) 03:39, 28 November 2019 (UTC)

Nice! Thank you! Diggr (talk) 14:28, 28 November 2019 (UTC)

TheGamesDB (Q64214247) are in danger of closing[edit]

@Jean-Frédéric: you might wanna see this More info here I've decided to redirect the following properties to the Internet Archive until further notice:

--Trade (talk) 08:39, 29 November 2019 (UTC)

Yeah, saw that − interesting timing, that it goes down just after these properties are created… ^_^"
I did not get too worried so far − checked out their Discord, they seem to be actively looking into fixing their hosting situation − fingers crossed for them :).
Feel free to redirect to Internet Archive ; for now there is barely any usage of these properties.
 – The preceding unsigned comment was added by Jean-Frédéric (talk • contribs).
TheGamesDB is back online since some time ago. Jean-Fred (talk) 09:59, 15 May 2020 (UTC)

GameRankings is shutting down[edit]

https://www.gamerankings.com/news.html

It'll shut down on December 9th and start redirecting to Metacritic.

Not sure how much this'll effect Wikidata, but there are a decent number of rating scores from GameRankings, e.g. on Half-Life 2 (Q193581).

Nicereddy (talk) 00:54, 5 December 2019 (UTC)

So yeah, this is actually bad news (and also for Wikidata). One of the oldest review aggregators GameRankings seems to be closed after 20 years of existence. The site will be shutdown and unavailable from December 9, 2019. Links to reviews will be redirected to a subsidiary site Metacritic, however, it is not clear what does it mean, whether old reviews will be completely inaccessible (only through archive copies) or they will be redirected and available actually on Metacritic, who knows, by the way we will see that on later right after the closure of a site. Meanwhile, we need right now to replace the current links to archival copies by batch (through the bot) or something like that, so yeah, we will have a lot of work here ... Kirilloparma (talk) 01:04, 5 December 2019 (UTC)
😱
IDs are shared with GameFAQs which presumably will not be closing any time soon… So from our side we won’t have deadlinks? (Wikipedias are in more of a pinch)
I sure hope the Internet Archive has a full copy of GameRankings…
Jean-Fred (talk) 10:13, 5 December 2019 (UTC)
According to Wikidata:WikiProject Video games/Statistics/Review score, there are 96 review score (P444) from GameRankings. Jean-Fred (talk) 10:21, 5 December 2019 (UTC)
@Jean-Frédéric: It seems like all the reviews have been moved to Metacritic. The only think we lost were the GameRankings % score which many items use --Trade (talk) 00:51, 30 December 2019 (UTC)

art style of video games[edit]

how can I express which art style a certain video game has. i.e.:

--Shisma (talk) 11:23, 28 December 2019 (UTC)

do we want a separate property for that? --Shisma (talk) 12:49, 29 December 2019 (UTC)
For other artworks, movement (P135) is used for style, like Autumnal Cannibalism (Q167082) -> surrealism (Q39427). Ghouston (talk) 22:13, 29 December 2019 (UTC)

New Media Art Database Identifiers and URLs[edit]

Happy New Year everyone! After I've finished a small import of IDs to the Media Art Database console games ID (P7117) today, I've recognized that they have changed their IDs and URL system. Sadly, they have changed the IDs for Anime and Manga as well. :/ I will try to get a mapping file from the old Game IDs to the new ones. Diggr (talk) 13:15, 6 January 2020 (UTC)

Today, I have received the mapping file for the video games. The overall new structure for the identifiers is https://mediaarts-db.bunka.go.jp/id/[ID] regardless of the material. Perhaps it's appropriate to create a new property "Media Art Database ID" and mark the different IDs for Manga (P6369), Anime (6368), Games (P7117) and Author (P3231) as deprecated. Any opinions? Diggr (talk) 14:39, 9 January 2020 (UTC)
Yeah, I had noticed that before the holidays too… >_>
Sounds to me that indeed a new property and deprecating the four older ones is the way to go.
Jean-Fred (talk) 10:20, 15 January 2020 (UTC)

2020-02 class tree[edit]

FYI https://tools.wmflabs.org/wikidata-todo/tree.html?q=Q7889&rp=279&lang=en .Visite fortuitement prolongée (talk) 22:02, 9 February 2020 (UTC)

Well that's a mess. Pokémon videogame (Q55588631) and Star Trek Videogame (Q78444225) can probably be deleted outright, many of the others should have different modelling (not every relation is subclass-of), and the rest should mostly be better organized. --Yair rand (talk) 01:43, 10 February 2020 (UTC)

Adding narrative designer to a game[edit]

I wanted to indicate the details of the team behind Arcade Spirits (Q63101277), like adding Aenne Schumann as a narrative designer (narrative designer (Q6966205)). However, there is no property for that, unlike all the various properties we have for movies (production designer (P2554), director of photography (P344), screenwriter (P58), film editor (P1040), producer (P162), ...). I am split between the easy solution (find a generic property + role), or the correct one (write a model for that, then properties, then add that information). Did we already tried to do that, or is it a bit too ambitious ? --Misc (talk) 00:02, 3 April 2020 (UTC)

@Misc: I think that having a property for such a specialized role might be a bit overkill. I would go for a generic property with:
I don’t think this is necessarily an “easy solution” − it’s also work to document a practice like that and to write SPARQL examples for it etc. :)
Hope that helps, Jean-Fred (talk) 12:56, 4 May 2020 (UTC)
Yeah, I guess you are right. In fact, it would be better to have less properties, since this would be easier to add new job (just add them on wikidata), unless there is constraints that would requires that. --Misc (talk) 21:04, 11 May 2020 (UTC)

Listing games on Nintendo Switch Online services[edit]

While checking the french article on Nintendo Switch Online (Q30943865), I did notice that the table with games proposed with the emulator of the services wasn't up to date. The english version is however, and I figure that's the kind of information that could be placed in Wikidata and later be kept updated with some lua on various wikipedias. However, I am unsure on how this information should be recorded in Wikidata in the first place.

What about the following: First, we could add 2 items, 1 for each emulator (NES/Famicom and SNES/Super Famicom), link that as part of NSO. Then use has part (P527) to have the games + the date of inclusion. I am not sure how to deal with the special version of games found in the bundle (SP). For example, you can start Zelda II with a save file with level max, metroid with all powerup, or power up + at the boss fight, etc. Since they weren't released at the same time, that may requires a item for each. There is also the issue of Nintendo not providing the same games on every market (so Japan / Hong kong vs rest of the world), and the issue of adding notes in the table.

Do people think that would be worthwhile to record and have a idea on how to deal with those 3 problems ? (SP, market and notes) --Misc (talk) 23:54, 13 April 2020 (UTC)

Difference between Nintendo eShop (Q3070866) and Nintendo Game Store (Q58379130)[edit]

I am wondering what is the difference between the two of them. Same URL, almost the same attributes, shouldn't they be merged ? @Jean-Frédéric:, as you created the last one, what do you think ? --Misc (talk) 23:37, 14 April 2020 (UTC)

@Misc: Thanks for raising this. I do remember creating that item: I was quite unfamilar with the Nintendo ecosystem and assumed these were distinct, but quickly being skeptical of it (and then forgot about it ^_^"). If these are the same, by all means please merge them.
On that topic, I noticed that some external databases have different entries for “Wii U eShop” and 3DS eShop” − does that make any sense?
Jean-Fred (talk) 13:03, 4 May 2020 (UTC)
I am not familliar with the past of the ecosystem (unless you speak of the very distant past, when NES and SNES were still roaming freely in the shops), so it could have been different a few years ago. I guess it do depend if people speak of the backend (that I do assume unified, somehow), or the frontend, which is separate (as I can't buy 3DS game from my Switch, and not just because I do not have a 3DS). So 1 backend, differents frontend, and this could be why they do count that as 2 differents systems. I know Nintendo ecosystem is pretty closed, so I do guess there is no alternative eshop on non jailbroken hardware, except maybe in China (cf this news). Maybe we should just split backend/frontend (@Jean-Frédéric:) ? --Misc (talk) 21:09, 11 May 2020 (UTC)

How to handle video game bundles?[edit]

For example, The Walking Dead: Season 1 and Season 2 - Bundle (Q92203649), Dead Rising Triple Bundle Pack (Q92203721), Far Cry 4 + Far Cry Primal Bundle (Q92204131), and The Telltale Games Collection (Q92204099) are all instances of "video game" right now, but they're bundles. video game compilation (Q16070115) seems like a good possible alternative, but compilations are more meant for singular game cartridges/disks that have multiple games on them (such as Super Mario All-Stars (Q1058903)), rather than buying separate pieces of software as a "bundle" on a digital game store.

What do we want to do with these items for video game bundles? Should they be deleted entirely or do we have a good solution to this? They're definitely not video games, I know that for sure. Nicereddy (talk) 18:21, 3 May 2020 (UTC)

Agreed that these items definitely should not be video games. If video game compilation (Q16070115) isn't applicable, perhaps a new item for "video game bundle" could be created as at least some bundles are worthy of inclusion. --Lewis Hulbert (talk) 04:35, 4 May 2020 (UTC)
I did use video game compilation (Q16070115) for Queer Games Bundle (Q90437164), but yeah, this was a bit odd now you express it. But if you look at the description of video game compilation (Q16070115), it also say "game bundle", which is a bit misleading. I would be in favor of splitting the 2 concepts. --Misc (talk) 10:30, 4 May 2020 (UTC)
I’m happy with either solution − using video game compilation (Q16070115) (which I did for Animation Arts Collection (Q84602572)) or making a separate item for it. But definitely these should not be video game (Q7889).
I’m also wondering about the notability of such items… I don’t have any issue with Queer Games Bundle (Q90437164) − it’s definitely relevant and there are sources discussing it. But not sure we should be creating item for every single package that Steam happens to put together for a sale. What do you think? Jean-Fred (talk) 13:09, 4 May 2020 (UTC)
As a whole digital video game packages are poorly documented by online databases (with the exception of MobyGames). It would be quite a loss if we could not write about them. --Trade (talk) 13:45, 4 May 2020 (UTC)
I have thought the same about Pokémon games. For example, Pokémon Sword and Shield (Q61897498) has part (P527) Pokémon Sword (Q61951031) and Pokémon Shield (Q61951086). All three are instance of (P31) video game (Q7889). What is the correct class for Pokémon Sword and Shield (Q61897498)? --Julián L. Páez (talk) 19:18, 4 May 2020 (UTC)
I wonder whether it might make sense to treat those as "editions" of the same game. In certain circumstances (remakes, simultaneous launches for different platforms, versions with minor differences), we want to have a set of games treated as the same for some purposes but different for other purposes, but sometimes certain attributes overlap almost entirely, while others do not. For bundles, we also need a way to indicate what a bundle includes, and "has part" doesn't seem accurate for that. --Yair rand (talk) 19:36, 4 May 2020 (UTC)
I would be tempted to file Pokémon Sword and Shield (Q61897498) as a Wikipedia article covering multiple topics (Q21484471). I’m not sure about the “these are the same game” line of thought − I mean, to a degree, Pokemon Yellow was also the same thing as Blue/Red ; and to a degree all Candy Crush games are the same too ^_^ Jean-Fred (talk) 20:24, 4 May 2020 (UTC)
And then, we also have the reverse, Ace Attorney on GBA could be seen as a different game as the one on DS, given there is around 20% more content on DS, and new mechanics (the last case with Ema Skye). There is also the question of translation/localisation. For example, Super Mario Bros II on NES being a different game on the japanese market than the US/European one, or the case of Contra III vs Super Probotector (sprites got changed due to Germany regulation), there is also case of game being translated from japanse and back, like Animal Crossing on N64 being ported and translated on the Gamecube, and then translated again for Japanese market, see this video. --Misc (talk) 21:03, 4 May 2020 (UTC)

media franchise property[edit]

Hello colleagues,

I have been thinking for a while about a “media franchise” property ; I finally put my thoughts down into a draft for a potential property proposal: User:Jean-Frédéric/media_franchise.

I would be happy to hear your thoughts and comments ahead of an actual proposal (I will sleep on it for at least a week, so nothing urgent).

Cheers, Jean-Fred (talk) 20:27, 4 May 2020 (UTC)

FYI, I moved it to Wikidata:Property proposal/media franchise − let’s see how it goes. Jean-Fred (talk) 09:56, 15 May 2020 (UTC)

FYI, moved some data from website account on (P553) to Itch.io developer profile (P8176)[edit]

So, after creating the property, I did a few Openrefine and QS edits today to move website account on (P553) to Itch.io developer profile (P8176). I think it didn't concern many items (less than 40), but if you create more developer profile, please do not forget to use the right property. --Misc (talk) 21:14, 11 May 2020 (UTC)

Nice, thanks. You can also set up an {{Autofix}} on website account on (P553) to make sure it does not come back. Jean-Fred (talk) 09:55, 15 May 2020 (UTC)

Deletion request on Pokémon Red and Green (Q91030617)[edit]

FYI, I just saw: this request for one Pokemon game bundle. I guess it do concern us somehow given recent discussion for modeling. --Misc (talk) 09:30, 18 May 2020 (UTC)