Wikidata:WikiProject Video games/Properties

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Properties for games[edit]

Core properties[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: the subject is an instance of the object (should be video game (Q7889))The Legend of Zelda: Ocarina of Time <instance of> video game-
genreP136Itemgenre: genre of a creative work or genre in which an artist worksSinistar: Unleashed <genre> action game-
developerP178Itemvideo game developer and software developer: the person or organisation that developed this itemThe Legend of Zelda: Ocarina of Time <developer> Nintendo Entertainment Analysis & Development-
publisherP123Itempublisher: name of organisation responsible of the publication of subjectSinistar: Unleashed <publisher> THQ-
platformP400Itemcomputing platform: platform for which a software has been developed or released; en:Template:Infobox software and en:Template:Infobox video gameSinistar: Unleashed <platform> Microsoft Windows-
country of originP495Itemcountry of origin: country of origin of this item (creative work, food, phrase, product, etc.)Another World <country of origin> France-
publication dateP577Point in timedate of publication: release/publication dateSpace Invaders <publication date> 1978-
announcement dateP6949Point in timeannouncement: time of the first public presentation of a subject by the creator, of information by the mediaThe Last of Us <announcement date> 10 December 2011-

Main properties[edit]

Title ID Data type Description Examples Inverse
distribution formatP437Itemdistribution method used to release a workSinistar: Unleashed <distribution format> digital download-
language of work or nameP407Itemlanguage: language of a workSinistar: Unleashed <language of work or name> English-
logo imageP154Commons media filelogo: graphic mark or emblem commonly used by commercial enterprises, organizations (only for images on Commons)Kansas City Royals <logo image> Kansas City Royals Insignia.svg-
imageP18Commons media fileillustration and image: a relevant illustration (only for images on Commons)Hal Koerner <image> HalKoerner2009.jpg-
official websiteP856URLofficial website and home page: URL of the official homepage of an item (current or former) [if the homepage changes, add an additional statement with preferred rank. Do not remove the former URL]NetHack <official website> http://www.nethack.org/-

Properties for relationships to other works[edit]

Title ID Data type Description Examples Inverse
part of the seriesP179Itemseries, series of creative works and event sequence: the item is part of a series, whose sum constitutes the objectThe Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda-
followsP155Itemfollows: immediately prior item in a series of which the subject is a part [if the subject has replaced the preceding item, e.g. political offices, use "replaces" (P1365)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<follows> The Legend of Zelda: Link's Awakening
followed by
followed byP156Itemfollowed by: immediately following item in a series of which the subject is a part [if the subject has been replaced, e.g. political offices, use "replaced by" (P1366)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<followed by> The Legend of Zelda: Majora's Mask
follows
based onP144Itembased on: work used as basisThe Hobbit <based on> The Hobbitderivative work
inspired byP941Itemwork, human, place or event which inspired this creative work or fictional entityYandere Simulator <inspired by> School Days-
plot expanded inP5940Itemsequel, prequel and tie-in: a narrative of this creative work is expanded in another work while not necessarily being part of the same series. For series use P179 insteadAssassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles-
plot expanded in with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Assassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles
<object has role> prequel
-
media franchiseP8345Itemmedia franchise: this creative work belongs to this media franchiseSmurf: Rescue in Gargamel's Castle <media franchise> The Smurfs-

Gameplay properties[edit]

Title ID Data type Description Examples Inverse
game modeP404Itemgame mode: available game mode(s) in a video gameThe Legend of Zelda: Ocarina of Time <game mode> single-player video game-
maximum number of playersP1873Quantityplayer: maximum numbers of players of a gameCrash Team Racing <maximum number of players> 4-
minimum number of playersP1872Quantityplayer: minimum numbers of players of a gameCrash Team Racing <minimum number of players> 1-

Staff properties[edit]

Title ID Data type Description Examples Inverse
directorP57Itemdirector: director(s) of film, TV-series, stageplay, video game or similarCrysis 3 <director> Cevat Yerli-
authorP50Itemauthor and writer: main creator(s) of a written work (use on works, not humans); use P2093 when Wikidata item is unknown or does not existCrysis 3 <author> Steven Hall-
designed byP287Itemdesigner: person(s) in charge of designing an itemMario Bros. <designed by> Gunpei Yokoi-
composerP86Itemcomposer: person(s) who wrote the music [for lyricist, use "lyrics by" (P676)]Lost Odyssey <composer> Nobuo Uematsu-
composer with qualifier genreP136Itemgenre: the genre of the soundtrack (Q217199)Cuphead <composer> Kristofer Maddigan
<genre> jazz
-
producerP162Itemproducer: person(s) who produced the film, musical work, theatrical production, etc. (for film, this does not include executive producers, associate producers, etc.) [for production company, use P272, video games - use P178]Ōkami <producer> Atsushi Inaba-
programmerP943Itemprogrammer and software developer: the programmer that wrote the piece of softwareDoom <programmer> John Carmack-
game artistP3080Itemvideo game artist: game artist(s) that produced art assets for a role-playing games, collectible card games, video game, etc.The Legend of Zelda: Twilight Princess <game artist> Yusuke Nakano-
contributor to the creative work or subjectP767Itemcontributor: person or organization that contributed to a subject: co-creator of a creative work or subjectSilent Hunter III <contributor to the creative work or subject> Jürgen Oestencontributed to creative work
contributor to the creative work or subject with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Silent Hunter III <contributor to the creative work or subject> Jürgen Oesten
<object has role> technical advisor
-

Characters and setting[edit]

Title ID Data type Description Examples Inverse
voice actorP725Itemvoice actor: performer of a spoken role in a creative work such as animation, video game, radio drama, or dubbing over [use "character role" (P453) as qualifier] [use "cast member" (P161) for live acting]Grand Theft Auto IV <voice actor> Michael Hollick-
takes place in fictional universeP1434Itemfictional universe: the subject is a work describing a fictional universe, i.e. whose plot occurs in this universe.The Legend of Zelda: Twilight Princess <takes place in fictional universe> universe of The Legend of Zeldafictional universe described in
narrative locationP840Itemnarrative location: the narrative of the work is set in this locationMetroid <narrative location> Zebes-
set in periodP2408Itemhistorical period: historical, contemporary or future period the work is set in or event featured in the story of the workMercenary Force <set in period> Edo period-
set in environmentP8411Itemenvironment (geographic feature, building type, etc.) the narrative work is set inFran Bow <set in environment> psychiatric hospital-
charactersP674Itemfictional character: characters which appear in this item (like plays, operas, operettas, books, comics, films, TV series, video games)Super Smash Bros. Melee <characters> Donkey Kongpresent in work
characters with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Super Mario Bros. <characters> Mario
<object has role> player character
-
characters with qualifier narrative roleP5800Itemnarrative role of this character (should be used as a qualifier with P674 or restricted to a certain work using P642)Super Mario Bros. <characters> Mario
<narrative role> protagonist
-

Reception properties[edit]

Title ID Data type Description Examples Inverse
review scoreP444Stringreview score received by a creative workSinistar <review score> 80/100-
review score byP447Itemthe issuer of a review score (also known as the reviewer), should be used as a qualifier of P444Dark Souls II <review score> 37/40
<review score by> Famitsu
-
award receivedP166Itemaward, honorary citizenship and title of honor: award or recognition received by a person, organisation or creative workWitch It <award received> Deutscher Computerspielpreis-
nominated forP1411Itemaward nomination received by a person, organisation or creative work (inspired from "award received" (Property:P166))Baba Is You <nominated for> Seumas McNally Grand Prizenominee
Content Rating[edit]
Title ID Data type Description Examples Inverse
ESRB ratingP852ItemESRB software rating classification system and Entertainment Software Rating Board: North American video game content ratingSuper Mario Bros. <ESRB rating> Everyone-
CERO ratingP853ItemCERO video game rating system and Computer Entertainment Rating Organization: Japanese video game rating systemSuper Mario Bros. <CERO rating> A (All ages)-
PEGI ratingP908ItemPan European Game Information: European video game rating systemGrand Theft Auto V <PEGI rating> PEGI 18-
USK ratingP914ItemUnterhaltungssoftware Selbstkontrolle: German video game content ratingThe Legend of Zelda <USK rating> USK 0-
GSRR ratingP916ItemGame Software Rating Regulations: Taiwanese video game content ratingWorld of Warcraft <GSRR rating> Parental Guidance 15-
BBFC ratingP2629ItemBBFC classification category and BBFC classification system: British video game content ratingEx Machina <BBFC rating> 15 certificate-
Australian ClassificationP3156ItemAustralian Classification: Australian video game content ratingSuper Mario Odyssey <Australian Classification> PG-
OFLC classificationP7327ItemOFLC classification system: rating in the media content rating system of New ZealandRed Dead Redemption 2 <OFLC classification> R16-
rating certificate IDP2676Stringreference certificate identifier of content rating decisionsHeart of Darkness <ESRB rating> Everyone
<rating certificate ID> 3328
-
content descriptorP7367Itemcontent descriptor: content descriptors for this video game or filmFallout <PEGI rating> PEGI 16
<content descriptor> Bad Language
-

Secondary properties[edit]

Title ID Data type Description Examples Inverse
copyright licenseP275Itemlicense: license under which this copyrighted work is releasedNetHack <copyright license> Nethack General Public License-
programming languageP277Itemprogramming language: the programming language(s) in which the software is developedAnother World <programming language> assembly language-
software version identifierP348Stringsoftware version: up to date stable version of the softwareFirefox <software version identifier> 19.0.2-
software engineP408Itemsoftware engine: engine used to develop a software productSystem Shock 2 <software engine> Dark Engine-
significant eventP793Itemkey event: significant or notable events associated with the subject
value=project cancellation (Q28846358) Wikidata qualifier: point in time (P585);
Titanfall: Frontline <significant event> project cancellation-
soundtrack releaseP406Itemsoundtrack album, soundtrack single and soundtrack extended play: music release that incorporates music directly recorded from the soundtrack of an audiovisual workStar Fox <soundtrack release> Star Fox OST-

Properties for franchise/series[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and memberMetal Gear Solid <instance of> video game series-
series spin-offP2512Itemspin-off: series' spin-offsMetal Gear Solid <series spin-off> Metal Gear Rising: Revengeance-

Properties for mods[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and memberDefense of the Ancients <instance of> video game mod-
mod ofP7075Itemvideo game mod: video game this mod is based onPostal 2: Share the Pain <mod of> Postal 2-

Properties for expansion packs / DLCs[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and memberStarCraft: Brood War <instance of> video game expansion pack-
expansion ofP8646Itemvideo game expansion pack: expansion pack of a game (video game, tabletop or board game)StarCraft: Brood War <expansion of> StarCraft-

Properties for platforms[edit]

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and memberPlayStation 4 <instance of> video game console-
subclass ofP279Itemsubclass of: next higher class or type; all instances of these items are instances of those items; this item is a class (subset) of that item. Not to be confused with P31 (instance of)PlayStation Vita <subclass of> handheld game console-
manufacturerP176Itemmanufacturer: the main manufacturer (excluding sub-contracted manufacturers)Wii U <manufacturer> Nintendoproduct or material produced
publication dateP577Point in timedate of publication: date or point in time when a work was first published or releasedPlayStation 4 <publication date> 15 November 2013-

Properties for characters[edit]

Refer to Wikidata:WikiProject_Narration#Properties.

External identifiers[edit]

See /identifiers