Wikidata talk:WikiProject Video games/Archive/2021

From Wikidata
Jump to navigation Jump to search


Karaoke Revolution J-Pop games

There are a number of games in the Karaoke Revolution J-Pop series, for example see volume 1 on MobyGames. But they aren't listed on IGDB or GiantBomb, and MobyGames seems to have some entries that the Wikipedia article for Karaoke Revolution songs is missing (plus MobyGames is missing volumes, assuming they went in numerical order?).

AFAICT the J-Pop games were only released in Japan, never internationally. I don't feel like sorting this out, but if someone else would like to look into it, I'd appreciate it :) Nicereddy (talk) 18:43, 9 January 2021 (UTC)

How to mark multiplayer video games that have had their servers shut down

A few examples:

- Ridge Racer Driftopia (Q86106193) (this is what brought me down the rabbit hole initially) - Gigantic (Q20538690) - Paragon (Q23804986) - Evolve (Q16267814) - Radical Heights (Q65158129) - Toontown Online (Q2441260) - Club Penguin (Q390223) (this uses dissolved, abolished or demolished date (P576) to show that it's been shut down, I don't love that solution but it's the only one I've seen so far)

And probably a good number of other games (Ross Scott on YouTube has a few videos about games like this, probably a good source for finding others).

There's also discontinued date (P2669) but I haven't seen any games using that.

What's the correct way to show that a game's servers have been shut down, usually meaning that the game is fully dead (and no official server software exists that could be used to host the game on your own)? Should we have a specific property for this?

Thanks, Nicereddy (talk) 17:50, 30 January 2021 (UTC)

discontinued date (P2669) could be misinterpreted as the date at which the game stopped receiving updates because the property is also used for the end-of-life date of software. Ace of Spades (Q1053797) uses dissolved, abolished or demolished date (P576) for the end-of-sale date at which point the servers were still online (See Ace of Spades § Closure). So a new property to make the "server shutdown date" explicit seems like a good idea. —Dexxor (talk) 12:41, 31 January 2021 (UTC)
How about as a qualifier to game mode (P404)? I feel this would cater for the plenty of games which have a multiplayer component shut off, but their solo campaign works fine? For example, Ridge Racer Driftopia (Q86106193)game mode (P404)multiplayer online game (Q3297989)end time (P582)January 2000 Jean-Fred (talk)
Or with discontinued date (P2669) as the qualifier instead of end time (P582). Jean-Fred (talk) 08:35, 1 February 2021 (UTC)
How does the idea of an 'Multiplayer status' property sound? Something akin to this --Trade (talk) 09:10, 1 February 2021 (UTC)
I do like the idea of tracking games which support LAN vs online vs split screen, although idk how widely that information would really be used. Nicereddy (talk) 06:45, 2 February 2021 (UTC)
Some game have non official servers (I heard), I guess we would need to take in account "official one" only. And What if the server is dropped in one market but not another ?--Misc (talk) 13:51, 6 February 2021 (UTC)

FYI, see User_talk:Reseletti#Removing_platform. Jean-Fred (talk) 09:57, 9 February 2021 (UTC)

Both are used as genre (P136) for video games. What's the difference? --Trade (talk) 11:43, 9 February 2021 (UTC)

Only the latter is a video game genre ; the former is about all types of games (“including board, card, and video games” according to the en.wp article) − the latter is defined as subclass of the former, rightfully so.
I’d say, all uses of the former should be replaced with the latter.
Jean-Fred (talk) 15:03, 9 February 2021 (UTC)
Could you do the QS batch? You know it far better than i do. --Trade (talk) 15:09, 9 February 2021 (UTC)

Release dates for early access games

Apologies if this is documented somewhere already, but do we have a way of listing a publication date as being for the "Early Access" or Beta period of a game, to distinguish between Early Access and a full release? Nicereddy (talk) 17:20, 31 October 2020 (UTC)

P805 > Q17042291 or P805 > Q1550400 @Nicereddy: --Trade (talk) 08:26, 26 March 2021 (UTC)
Formatting for convenience: -statement is subject of (P805)early access (Q17042291) or -statement is subject of (P805)software beta testing (Q1550400) Jean-Fred (talk) 09:16, 26 March 2021 (UTC)

Handling multiple Minecraft editions

There currently exist two items based on the original Minecraft game (not spinoffs, the universe, or media franchise):

There exist other versions though, including the original now called Java Edition, Education Edition (based on Bedrock), and the now-discontinued Legacy Console Edition, Pi Edition, and New Nintendo 3DS Edition.

What I'm wondering is if these are notable enough to get their own items. They have certain differences between each other (different versioning schemes, platform availability, interface design, etc.), but are all in general very similar (they all have the same general gameplay). And if so, what would be done about the original item, which is linked to the Wikipedia article that describes the overall gameplay of Minecraft across all versions. Maybe it could be turned into Wikipedia article covering multiple topics (Q21484471)? Or should it all be kept under one item?

I'm most likely over-thinking this and the answer is obvious but I just need to be sure. Thanks. --ihaveahax (talk) 10:30, 27 February 2021 (UTC)

I think the different versions should be split as each is effectively a different game at this point. I have no idea what we would do with Minecraft (Q49740), it's currently a mess with statements that are only applicable to certain editions, such as the platforms and version numbers being completely different just to start with. Lewis Hulbert (talk) 05:23, 2 March 2021 (UTC)
Just noticed that we have Minecraft Education (Q60969929) and Minecraft: Pi Edition (Q21004151) already. Lewis Hulbert (talk) 06:03, 2 March 2021 (UTC)
Oh I completely missed those items somehow. Thanks for the response. I'm not sure removing all the edition-specific data from Minecraft (Q49740) is a good idea since some wikis seem to depend on it (e.g. w:es:Minecraft is taking the version from software version identifier (P348).), and they seem to expect it to be like Java Edition. That makes me wonder if the main item should instead be about JE, and have it link to other editions in a different property like different from (P1889). Or maybe certain details could be left on it with an extra qualifier stating what version it's from (e.g. Minecraft (Q49740)software version identifier (P348)1.16.5stated in (P248)Minecraft: Java Edition (Q###)). I'm not sure what the best way to go at this is. --ihaveahax (talk) 09:47, 2 March 2021 (UTC)
I've now started these items so far:
I also removed a few details from Minecraft (Q49740) when moving them to these such as store links. --ihaveahax (talk) 12:57, 2 March 2021 (UTC)

Some Gamepedia wikis have moved to Fandom domains

Figured you all want to know that some Gamepedia wikis are being moved to Fandom now and will use different URLs. Sometimes this overwrites an existing Fandom wiki. I saw this happened with Minecraft in the past few days. The official wiki was at minecraft.gamepedia.com and an unofficial one was at minecraft.fandom.com. As of now though, the Gamepedia wiki has moved to the Fandom domain, making minecraft.fandom.com the official one (with the Gamepedia URL now a redirect, and I don't know where the old Fandom wiki is). This might make items that use Fandom article ID (P6262) need updating in case they start to point to the wrong pages. --ihaveahax (talk) 23:03, 27 March 2021 (UTC)

Just found the archived wiki is here: https://minecraft-archive.fandom.com/wiki/Minecraft_Wiki --ihaveahax (talk) 23:07, 27 March 2021 (UTC)

We should probably make a catalog before it's too late. Jean have experience with the Archive Team members and VGPC members so i'm sure they can help archiving. --Trade (talk) 17:18, 18 April 2021 (UTC)

Discord dedicated to the video games Wikiproject

Hi fellow contributors. I'm quite new to Discord, but don't you think it could be a nice idea to have one dedicated to the Video Games project ? Floyd-out (talk) 17:29, 17 April 2021 (UTC)

@Floyd-out: I'm not sure we'd get enough traffic to support an entire Discord just for this Wikiproject, but I do like the idea. Have you considered asking for our own channel in the Unofficial Wikipedia Discord? There's a Wikidata channel and a WPVG channel (for enwiki) but we might be able to get one for Wikidata's WPVG if we asked. Nicereddy (talk) 23:29, 19 April 2021 (UTC)
@Nicereddy: Ok I asked and the admins have suggested to start using the #wikidata channel in the Unofficial Wikipedia Discord, and if the video games topics become enough to warrant a separate channel they would do so. So let's meet there ;) Floyd-out (talk) 17:44, 20 April 2021 (UTC)
Hi,
It seems to me that the Wikidata communit(y|ies) has coalesced more around Telegram as a platform than Discord? Personally I hang out more on Telegram but I’m happy to go for Discord if folks are more comfortable with it. :-)
Jean-Fred (talk) 10:24, 21 April 2021 (UTC)
Also, Discord definitely has the advantages that other video game communities generally gather there − English Wikipedia VG project, but also various preservation and database projects − so it probably makes more sense :) Jean-Fred (talk) 20:50, 21 April 2021 (UTC)

handheld electronic game vs Brick Game

Hi team.

It looks like there is a confusion on handheld electronic game (Q1797918). I wanted to ask you some advice here. It appears that some languages as English or French is talking about some "handheld electronic game" whereas some others like Spanish or Russian are talking about the specific "Brick Game". According to me, these two subjects are not the same and should be splitted.

So, what do you think about it?

If you agree, how can we operate here? YotaMoteuchi (talk) 22:36, 4 May 2021 (UTC)

Archive of this talk page

Can we archive this talk page, not including this month, so that we can focus on active topics and newcomers can find active topics too? LotsofTheories (talk) 04:30, 25 March 2021 (UTC)

I think we should keep anything that's had activity since the start of the year, but otherwise I'm fully in favor of archiving everything else. Nicereddy (talk) 01:50, 28 March 2021 (UTC)
Good idea. I just set up archiving, configured to archive threads after 6 months (copied from Wikidata talk:WikiProject Movies). We can adjust later if need be. Jean-Fred (talk) 07:33, 6 May 2021 (UTC)

Created a Mix'n'match catalog for IGDB developer IDs

@Trade, Arbnos: I've created a new mix'n'match catalog for the new Internet Game Database company ID (P9650) property. I just ran the import, so it's not fully set up yet, but I'd appreciate everyone's help matching developer items with the catalog once it's ready (hopefully in an hour or two). :) Nicereddy (talk) 17:30, 12 June 2021 (UTC)

Minecraft Fandom

Can anyone change the "minecraft:" in Fandom articles to "minecraft-archive:"? The Fandom site for Minecraft was archived to https://minecraft-archive.fandom.com, but the values we currently have for Fandom article ID (P6262) (example minecraft:Creeper) now redirect to the Gamepedia site, which we have a separate property for.

Some of many, many examples: Creeper (Q13164404), Minecraft: Bedrock Edition (Q6016926), Markus Persson (Q266224)

AntisocialRyan (talk) 22:59, 19 April 2021 (UTC)

Sorry, I just noticed someone talked about this already. AntisocialRyan (talk) 23:08, 19 April 2021 (UTC)
I probably worded that wrong, can someone do a batch statement I mean, or something like that? I don't actually know how that all works. AntisocialRyan (talk) 03:55, 22 April 2021 (UTC)

Update on this: It looks like every single Gamepedia got redirected to a fandom URL https://www.gamepedia.com/wikis. AntisocialRyan (talk) 17:27, 15 June 2021 (UTC)

Game labels (company brands and 3rd party)

Some game publishers such as Frontier Developments (Q302251) are creating publishing labels so they can coordinate between internally developed games and external 3rd party games. This is not what sometimes happens in the music industry where record labels sometimes represent a different branding than the true owner name. Many companies create labels as a means to organize partnership relations or product grouping for certain industries they sell to. Behind every label or brand is a true owner (for a period of time, or forever). Additionally brands or labels can be sold. These labels or brands may or may not be copyrighted or trademarked, it's up to owners to protect they brands. Game labels, over time, may or may not evolve into media franchise (Q196600).

Anyways, at the end of the day, these labels are simply just a brand (Q431289) where they are owned by (P127) a legal entity such as an existing video game developer (Q210167) or video game publisher (Q1137109).

I have modeled a real-world example here on Frontier Foundry (Q107614263) where you can visit the references for details. Thadguidry (talk) 16:35, 26 July 2021 (UTC)

Project ping stopped working

Well, it looks like we have exceeded the limit of members that can be pinged in the project (current limit 50), which means that currently none of the project participants will receive a notification anymore (see also). And so it happened ... I have not received any ping about this property proposal (also this one or this one) and accidentally found it while browsing my watchlist. I'm assuming you haven't received any notifications either. So, at this point what do we need to get the ping back? I think we will need to slightly reduce the list of project users so that it does not exceed 50 members. Unfortunately, this also means that someone will have to be removed from the list ... But it seems to me that this is not the best solution. I would like to know what you think about this and I will be glad if there are better options to solve this problem.

applsdev Arlo Barnes BugWarp Coloradohusky CptViraj Cupkake4Yoshi Cwf97 Cynde Moya Danrok Datumizer Dexxor Diggr Dispenser Dollarsign8 DoublePendulumAttractor EdoAug Edolusill Eniehack Facenapalm Floyd-out FullyAwesome Harshrathod50 Jean-Frédéric Jotamide Keplersj Kirilloparma Lewis Hulbert LotsofTheories Macocobovi Macrike Master Of Ninja Matthias M. Metafire18 Nicereddy Nw520 Oduci Poslovitch Rampagingcarrot RampantSpirit Sanqui Santer Sight Contamination Sir Lothar thgiex Tomodachi94 VGPaleontologist Wd-Ryan WikiSyn YotaMoteuchi

Notified participants of WikiProject Video games

P.S. Let's make some tests, I pinged the participants of this project. Have you received a notification about this ping? Regards Kirilloparma (talk) 17:37, 29 July 2021 (UTC)

Yes, I have received ping. You probably got none from first proposal because project ping was added with a separate minor edit without a sign. You can't ping any users without also putting ~~~~ in your message, both template and direct ping would not work. At least in Wikipedias, maybe Wikidata configured somehow differently. And I also think that minor edit would not do it, not so sure about that tho.
I don't know about other two proposals tho. Facenapalm (talk) 18:09, 29 July 2021 (UTC)
I've received one ping here. AntisocialRyan (talk) 22:54, 29 July 2021 (UTC)
I'm glad to hear that the ping went through. @Facenapalm: Yes, it looks like the issue is in the signature, since this is how this template works, you need a signature to get notified. As for the member list, the problem is still there. Since we cannot exceed more than 50 participants, as I said earlier, we will need to either slightly clean up the list of inactive members or split it. Unfortunately, there are no other options, and it is impossible to somehow exceed the limit of more than 50 participants (see phab:T200350), until one day the development team proposes an alternative. Yeah, this is pretty awful, but if we want to receive ping notifications correctly, we will have to choose one of two options (or both of them). If we choose the option to reduce the list of project users, I would suggest to start with the permanently blocked users first. Like this one.
Then, remove those members who added their nickname to this list, but made only a couple of edits (examples [1], [2]) or nothing at all (examples [3], [4]). Also remove those members who have not appeared in the project for a long time and made only a couple of edits (example). I think that in this way it will be possible to significantly shorten the list in order to not exceed the limit. However, it should be noted that possible removal from the list should not affect recently joined users, as they may remain active and make edits from time to time. The same applies to the most active participants in this project. It is also worth noting that before remove someone from this list, it would be better first to notify the participant and ask him if he is still interested in the video game project or not. If there is no response within two weeks then we can can remove the participant from the list.
If we choose option to split the list of participants, then we must create a new item called something like Wikidata:WikiProject Video games/Members/2 and put there a new participants who will decide to join the project (starting from the 51st participant). Something like this is already using the WikiProject Source MetaData, see here and here. In order to ping both lists of participants correctly, you will have to write two separate messages (example). Yeah, this is also not the best solution to the problem, but at least it works as expected. Regards Kirilloparma (talk) 00:53, 30 July 2021 (UTC)
Thanks for raising this Kirilloparma!
I did get this ping, as well as this one ; however I have not received any of the ones you mentioned in your original post.
Cleaning up the member list sounds to me the best course of action. Removing banned users definitely makes sense, as well as users who have not edited at all in 5+ years.
Jean-Fred (talk) 10:09, 30 July 2021 (UTC)
Also got this ping. And I think it's a good idea to remove inactive members from the list (of course, we should notify them first). Sir Lothar (talk) 19:26, 30 July 2021 (UTC)

Should video game genre (Q659563) be a subclass of game genre (Q107551175) or a subclass of genre (Q483394) ?

There seems to be no consensus on the subject. Thank you. CaLéValab (talk) 12:43, 10 August 2021 (UTC)

I would say game genre, since "video game" is a subclass of "electronic game", which is a subclass of "game". AntisocialRyan (talk) 19:40, 10 August 2021 (UTC)
Thanks, that's what I thought too. CaLéValab (talk) 08:21, 11 August 2021 (UTC)

Video game items in current highlights

4 video game items in current highlights (see screenshot). Good record for us! :) Kirilloparma (talk) 15:03, 14 June 2021 (UTC)

Looks like it's happening again : Special:Diff/1484749269 ! In Twelve Minutes (Q65040626), you're stuck in time loop... Maybe this item will remain in the highlights until the time loop is finally broken ? --Poslovitch (talk) 09:48, 21 August 2021 (UTC)

DLCs of Train Simulator 2021

Hi all! Train Simulator 2021 (which we don't seem to have an item for?) has, according to Steam, 633 DLCs. This would make it, according to this query, the game with the biggest amount of DLCs on Wikidata. The thing is: aside from increasing Wikidata's coverage on DLCs, would it really be worthwhile importing them all? It's quite a huge amount of DLCs to add! --Poslovitch (talk) 07:52, 15 August 2021 (UTC)

Hello! I guess the game is on Wikidata: RailWorks (Q2068279). The game is rebranded every year, but it is still the same game (I bought it nearly 10 years ago and never had to buy it again; its Steam application ID (P1733) never changed). This is probably one of the reasons it accumulated so many DLCs. RailWorks (Q2068279) should be updated with all title (P1476). I see no issue of adding every DLCs on Wikidata (you should use the Steam API for that, as it will give you the complete list and a lot of metadata for every DLC). Cheers, — Envlh (talk) 08:34, 15 August 2021 (UTC)
Okay, that's why I couldn't find it. Thanks for the API, I didn't know that was a thing. This way I already have all the Steam IDs for these DLCs. Saves me a lot of time ! Let's get started then. --Poslovitch (talk) 09:01, 15 August 2021 (UTC)
✓ Done editgroup ! 624 elements were created. Some of these items do not have developers, and some of them might not be downloadable content (Q1066707), but I could not find a better P31 for them. Finally, I believe there are about 10 DLCs that my script failed to import, but even with that, we're now covering 98,4% of Train Simulator's DLCs. The data replication on the query service is lagging behind, but I'll have a go at some queries. I have a few interesting ideas! Next step: Digital Combat Simulator (Q684607). Thanks for your hints. --Poslovitch (talk) 16:45, 15 August 2021 (UTC)

Units/Copies sold (data often in press or investor reports)

I have added a new property suggestion, units sold (P2664), to the Secondary properties table with a real example, Elite Dangerous (Q4980843).

Total sales to date of Elite Dangerous have now crossed 4 million paid base game units.

Thadguidry (talk) 16:01, 26 July 2021 (UTC)

Thanks! It’s not widely used (yet) − SPARQL gives me ~30 results − but it’s definitely a good addition :)
(Some time ago, I briefly tried to enter the data needed to recreate list of best-selling Super Nintendo Entertainment System video games (Q468549), I remember having issues (maybe with how to model for multi-platform titles? can’t remember :)
Jean-Fred (talk) 19:18, 26 July 2021 (UTC)
I've used that too for Chivalry 2 (Q64590208) and Chivalry: Medieval Warfare (Q113289). In both of which, I've used point in time (P585) and sourcing circumstances (P1480) as qualifiers. I think that adding platform (P400) to disambiguate between each platforms should be fine, right? But what if we put both the platform-specific sales and the "sum" of the sales? --Poslovitch (talk) 09:54, 21 August 2021 (UTC)
Also, what about sales "only on Steam" or "only on GOG.com" or whatever? I've got that "problem" with ArsTechnica's Steam Gauge, which is solely based on Steam. --Poslovitch (talk) 15:05, 21 August 2021 (UTC)

Use SteamSpy for units sold (P2664) ?

SteamSpy provides an estimation of the units sales of a game, though only on Steam.

Since it comes from a statistical analysis, that data can be considered "accurate" if all these criteria are met:

  • the game has been released for more than 7 days ;
  • there wasn't any discount or "free weekend" on this game in the last month ;
  • the game has more than 50k estimated sales.

See their about page for more information. There's also an API we can query up to once per second (example : https://steamspy.com/api.php?request=appdetails&appid=730 for CS:GO).

Introducing their data is interesting because we lack publicly available sales data on most games. In the lack thereof, grabbing the data from SteamSpy and "stating" it the following way is, I think, a good way to use it:

units sold
Normal rank 75 000 000 ± 25 000 000
sourcing circumstances approximately
distributed by Steam
point in time
1 reference
stated in Steam Spy
retrieved
add reference


add value

Obviously, if there's an official "source" for the sales, we should put that official source in the "preferred" rank. But what if that official source is 5 years old?

Please let me know your thoughts. --Poslovitch (talk) 10:23, 24 August 2021 (UTC)

Another authority control property: indiemag.fr ?

Hi all,

I've stumbled upon this French website : https://www.indiemag.fr/jeux ; which contains data about ~2000 indie video games. It's active and seems to be running for over 8 years.

I'm not used to property proposals, and there's an "interesting" thing about this website (well, two, actually):

And, secondly: the page's HTML uses semantic vocabulary. I don't know if that could be useful for a scraper script, but that's a nice thing to see. --Poslovitch (talk) 10:04, 24 August 2021 (UTC)

Sounds great. I created a proposal. —Dexxor (talk) 10:56, 25 August 2021 (UTC)
Great, thanks!Poslovitch (talk) 20:54, 25 August 2021 (UTC)

iPad Apps = macOS Apps

macOS machines with the M1 processor can run iPad apps. Should games (and other software) have the platform and operating system macOS (Q14116) if they have platform iPad (Q2796) and operating system iPadOS (Q64350339)? AntisocialRyan (Talk) 19:04, 1 September 2021 (UTC)

Game with multiple different version ?

Hello. I have a video game (The Legend of Spyro: A New Beginning (Q2578009), but this applicable to the other two game of the serie) that have highly different gameplay depending on the hardware, including different gameplay and varying story. What I call the main game, and what most people refer to, is the home console version, but there is also a game boy advance version, a DS version and a J2ME/mobile version. Multiple site refer to them as different game, and it seems to make sense to split them. However, I'm not exactly sure of the structure this should take, nor how to ensure I don't break any wikipedia, including multiple in unknown languages. Right now, I took what seems to be the most widespread scheme, based on Super Smash Bros. for Nintendo 3DS and Wii U (Q1195150), and applied it to this game (then, User:Trade told me it wasn't a good idea to do that without previous discussion, and merged the home console version back with the main entry), that is, having one game with has part(s) (P527) pointing to the various game version. However, this feel bad for two reason :

1. The risk of breaking wikipedias if removing statements (Right now, I only removed external id that specified a specific version of the game).

2. Having a instance of (P31) for a non-video game (Q7889) feel bad from a semantic point of view, as it isn't a video game.

If that's usefull, I made a query listing video game that have a has part(s) (P527) to another video game. It list 180 included games, knowing that some of them are actually literally game inside a video game a‧k‧a a compilation (like Far Cry 4 + Far Cry Primal Bundle (Q92204131)) and others aren't (like Pokémon Black 2 and White 2 (Q619694)) https://w.wiki/45Vs  – The preceding unsigned comment was added by Marius851000 (talk • contribs) at 21:13, 16 September 2021 (UTC).

oops Marius851000 (talk) 16:02, 17 September 2021 (UTC)
After some reflection, it might appropriate to create a subclass of collection (Q2668072) or class (Q28813620) of (P642) video game (Q7889). There is still the question of what this set should mirror of the video games, and potentially how to specify a discriminator (in the given case, it would be platform (P400)). Maybe some bot can duplicate a change to a video game to the set of video game, as well as the inverse, setting the appropriate discriminator tag.
Hi @Marius851000:, thanks for raising this! It’s a complex and important topic, and I won’t have time to develop my thoughts right now ; just wanted to flag that such conflation items might be P31d as Wikipedia article covering multiple topics (Q21484471) − for example Wikipedia article covering multiple topics (Q21484471) or Over the Hedge: Hammy Goes Nuts! (Q7113487) (although that’s only 18 items as it seems).
Jean-Fred (talk) 21:45, 17 September 2021 (UTC)

YouTube auto-generated game pages

Moved from Q98987800

@Pokechu22: [5] The two listed ones perform different purposes (one is an official channel with trailers, the other is a YouTube auto-generated game page (Q98987800) that includes other people's videos). Exactly. That is why this link should not be here at all since it's an auto-generated page. Please note that YouTube auto-generated game pages aren't official YouTube channels. These pages should be considered as reason for deprecation. It's pretty bad that here it shows that auto-generated links are present on +1200 game items. This urgently needs to be discussed on Wikidata:WikiProject Video games. Regards Kirilloparma (talk) 03:06, 10 November 2021 (UTC)

I strongly disagree that these should be deprecated or removed. The auto-generated pages are usable to find videos related to a game - they're tied with the game an uploader sets for the video. The auto-generated part is the channel itself; users are responsible for tagging their own videos (and in most cases those tags are accurate). Yes, this is very different from it being an official channel created to host trailers for the game or whatever, but it's very useful for finding videos about the game nevertheless (honestly, I think it's more useful than the channel containing trailers).
One thing to note is that these channels seem to be internally tied to Freebase ID (P646) or Google Knowledge Graph ID (P2671); this can be seen by looking at network traffic when editing the associated game on the "video details" page for a video in YouTube studio; https://studio.youtube.com/youtubei/v1/gaming/game_title which will give a response that includes gameTitles with a title, year, and mid, where the mid is the freebase or google knowledge graph ID. This response doesn't give the actual channel ID; either the video needs to be saved with that game (in which case a link is visible below the description when viewing it normally) or it can be found by searching for "Game Name - Topic".
For context, I estimate that I've created around a thousand of those statements - and this was done by hand (while I was also going through and adding series information in most cases). This, obviously, took a while. I don't want that effort to go to waste. It might theoretically make sense to move these to a separate property ("YouTube Gaming ID"), but then that'd be a separate property that largely behaves identically to the existing YouTube channel ID (P2397). --Pokechu22 (talk) 04:02, 10 November 2021 (UTC)
Couldn't we use has characteristic (P1552) as a qualifier ? --Poslovitch (talk) 08:56, 10 November 2021 (UTC)
Yes; I've been using that already. (Note that the other qualifiers are added by User:BrokenSegue's User:BorkedBot once a week, though it isn't able to automatically add has characteristic (P1552) according to on the bot's user talk page). --Pokechu22 (talk) 18:44, 10 November 2021 (UTC)
@Pokechu22: Since you revert my edit, you are kindly invited to stop adding the auto-generated YouTube pages as there is no consensus on this either. Also pinging other user who keeps adding these pages @Btcprox: please check out this discussion. Regards Kirilloparma (talk) 05:39, 16 November 2021 (UTC)
Yep, I've stopped adding them for now until we can reach a consensus. --Pokechu22 (talk) 05:42, 16 November 2021 (UTC)
Thank you. Regards Kirilloparma (talk) 05:48, 16 November 2021 (UTC)
@Kirilloparma: @Pokechu22: I guess for now I'll pause the addition of the YT auto-generated game pages until a stronger consensus is reached on how to proceed, but just to share why I thought it was worth highlighting them on the related game items:
As mentioned, the auto-generated game page is YouTube's way of collating videos + livestreams tagged with the game beyond the official channels (though they do occasionally include content from the official YouTube channels for the game, and sometimes the developers/publishers even, in an "Official" section). This is what YouTube came up with after they retired the distinct non-channel game pages from the now defunct YouTube Gaming (Q55020669). It's similar in utility to Twitch's category pages, so I figured that this kind of information shouldn't be ignored. In fact the auto-generated game page seems smart enough to collate relevant Let's Play (Q25975) playlists into a separate Let's Play section, so it's extra useful for that kind of curation.
I thought that considering other YouTube channel quality qualifiers for auto-generated channels exist already (YouTube auto-generated artist channel (Q72108010), YouTube auto-generated topic channel (Q61948876)), it'd be simpler to also make YouTube auto-generated game page (Q98987800) as a has characteristic (P1552) qualifier, rather than attempt to propose a new property whose formatter URL is exactly the same as YouTube channel ID (P2397). And any retrieval of official YouTube channels for games could potentially filter out those channel IDs with this quality qualifier, as with any other quality qualifiers indicating auto-generated channels of any kind. If there happens to be some accessible non-channel identifier solely associated with an auto-generated game page, that would be ideal as a new property and we could potentially move the relevant qualified identifiers to that through a bot. But as it is right now I feel this is probably the most sensible way to associate a game's item with gaming content on YouTube when official YouTube channels for that game don't necessarily exist. --Btcprox (talk) 12:23, 16 November 2021 (UTC)