Wikidata:Property proposal/motherboard

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arcade system motherboard[edit]

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   Under discussion
DescriptionArcade system hardware board the system motherboard used by a hardware device
Representscomputer hardware (Q3966)
Data typeItem
Template parameter|placa base= and |sistema arcade= in Ficha de hardware and Ficha de videojuego
Domainproperty
Example 1Tempest (Q1340846) Atari Vector (Q63109245)
Example 2Killer Instinct (Q973459) Killer Instinct arcade motherboard (Q63109134)
Example 3F-Zero GX (Q1940315) Triforce (Q1324477)
Example 4Open Desktop Workstation (Q838593) Pegasos (Q2067286)
Planned useAlmost inmediately, to be used in (Arcade) videogames infobox

Motivation[edit]

I want to create this as a series of properties to be used in Videogames infoboxes. This would be an alias for "Motherboard" instead. Namely, this is intended for the motherboard codename, specially in arcade machines, wich several ones uses the same motherboard. Amitie 10g (talk) 22:01, 1 April 2019 (UTC)

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Discussion[edit]

Pictogram voting comment.svg Comment Can you fix the examples? NMaia (talk) 01:12, 2 April 2019 (UTC)

I've added the proposed value. Is this a right value for items already existing in Wikidata (ej. the motherboard used in an arcade system)?
If I understand correctly, you would like to express Star Wars (Q54317) Atari Star Wars Vector (Q17462637)?
If so, I have been wondering − shouldn’t we just use Star Wars (Q54317) platform (P400) Atari Star Wars Vector (Q17462637)? This is already used in the wild:
SELECT ?item ?itemLabel ?platform ?platformLabel WHERE {
  SERVICE wikibase:label { bd:serviceParam wikibase:language "[AUTO_LANGUAGE],en". }
  ?item wdt:P31 wd:Q7889.       # All video games...
  ?item wdt:P400 ?platform.     # ...whose platform...
  ?platform wdt:P31 wd:Q631229. # is an arcade system board.
}

Try it!

Jean-Fred (talk) 17:15, 8 April 2019 (UTC)

Symbol oppose vote.svg Oppose Agree that platform (P400) could be used instead. Thadguidry (talk) 22:33, 8 April 2019 (UTC)

  • platform (P400) refers to the platform in general (Arcade, Nintendo 64, etc, wich is used already), while "Arcade system" refers to the details of the hardware (generic or codename of the motherboard). arcade system board (Q631229) is a statement, not a property, what we need for the infobox. "Hardware" could be also a name for this property. --Amitie 10g (talk) 15:44, 9 April 2019 (UTC)
    Well, at some level we get to decide what platform (P400) means :). You could argue the same way for console and PC games, that we should do something like:

Metal Gear Solid (Q6582527) platform (P400) video game console (Q8076)
Metal Gear Solid (Q6582527) <Hardware> PlayStation (Q10677) or
Star Wars: The Old Republic (Q737308) platform (P400) personal computer (Q16338)
Star Wars: The Old Republic (Q737308) operating system (P306) Microsoft Windows (Q1406)

  • The layout of the downstream infobox which will use the data is somewhat irrelevant: as far as I know, there is no need for 1-1 mapping between infobox fields and Wikidata statements − I think the infobox could be coded either way in the Lua.
    (Not entirely sure what you mean by « arcade system board (Q631229) is a statement, not a property » − based on the definitions used here, it’s neither ;-))
    Jean-Fred (talk) 08:51, 12 April 2019 (UTC)
Thanks for fixing the example ; however one question: we can’t model free-text like « Proprietary MIPS based hardware system ». In this case, would it make sense to create an item for that particular hardware? Jean-Fred (talk) 08:52, 12 April 2019 (UTC)
Well, as no way to create free text, I'll take care to create new elements for missing ones, as you mentioned (see the examples above, I fixed them). --Amitie 10g (talk) 12:12, 12 April 2019 (UTC)

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Before claiming «then it does not have a “hardware” per se − after all», please keep in mind those games has been launched as Arcade machine first, and a browser is just an emulator for the hardware (arcade) the machine ran, so, this property is relevant for videogames first launched as arcade. See the examples I given, specially the Killer Instinct, having its own dedicated hardware, as most of the arcades. --Amitie 10g (talk) 20:32, 22 November 2019 (UTC)
I think we misunderstandood each other here. I don’t disagree that arcade games have specific hardware. What I mean is that the Q7889-items are about games as creative works: Killer Instinct (Q973459) is about both the arcade and the SNES versions − so the statements on that item should (mostly) be applicable to both (although we can use qualifiers to clarify that). For me it would be like using number of pages (P1104) on Les Misérables (Q180736) - sure, there was a first edition of Les Misérables which had a given number of pages, but that does not apply to all reeditions of the text.
I see that the new proposal is about “the system motherboard used by a hardware device” − that sounds good, but right now video games are defined as not being hardware.
My take-away is that arcade games/machines/cabinets are clearly very complex objects (both culturally and technically). I would like us to come up with a comprehensive modeling concept, because I really think that stuffing more data on Q7889 items is breaking left and right and won’t fly much longer (and not only for arcade) (I started writing some thoughts about that). For example, next, we might decide we need a property to model that cabinets are upright or cocktail (a valid data point to record, and an actual field in some Wikipedia infoboxes) − yet I understand that some games (like Space Invaders) were published on both cabinet types.
For example, maybe we need to create items about the machines themselves then (the 'package' cabinet+motherboard+display+audio system) − or maybe not if go down the road of splitting items per platform-realisation (or some yet other solution).
Jean-Fred (talk) 16:58, 23 November 2019 (UTC)