Wikidata talk:WikiProject Video games/Archive/2015
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This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Steam ID (P1733) Wikipedia template
FYI: en:Wikipedia talk:WikiProject Video games#Template:Steam app
--Murph9000 (talk) 12:47, 22 June 2015 (UTC)
Other projects had such a thing. Thierry Caro (talk) 08:45, 6 September 2015 (UTC)
New properties suggested
I don't now how to name them for sure, I just suggest ideas
- Scripting language - many games are scripted in Lua or Python (as well as MediaWiki:)
- APIs used - specific version of DirectX, OpenGL 3D APIs (Can be other APIs like sound APIs: OpenAL, EAX). Now it can be described as software engine, but software engine is more for Unreal Engine, Source, Id Tech, or as GUI toolkit or framework, but it's more for toolkits like GTK, Qt, SWT, Swing. APIs can be provided on two sides - client of for games and server or implementer for hardware (graphics card that support specific versions of 3D APIs and features) --Ilya (talk) 21:17, 26 October 2015 (UTC)
video game compilations
I've created a new item video game compilation (Q21281907), so that compilations can be claimed as such, rather than as video game (Q7889). Please add other language labels if you can. Possibly there is already an item for this in another language, in which case just merge the two items. Danrok (talk) 18:22, 30 October 2015 (UTC)
Wikimania 2016
Only this week left for comments: Wikidata:Wikimania 2016 (Thank you for translating this message). --Tobias1984 (talk) 11:46, 25 November 2015 (UTC)